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  1. #1
    EmuTalk Member
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    Project 64 Help - Getting Started

    I am completely new to roms, emulators, the like. I just recently downloaded Project 64, as well as a ROM of Majora's Mask as a .7z file, then unzipped to mutliple .Z64 files. I put these into a New Folder (simply titled Zelda), though there were mutiple different files. I've tried accessing each one (through PJ64 > File > Open Rom > the ROM itself, but the screen comes up completely black each time. Is there something I am missing, or some step I haven't completed yet? Any help would be appreciated.



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  2. #2
    16-bit Corpse | Moderator Agozer's Avatar
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    1. You only need one ROM file. The 7-Zip file most likely contains all known dumps of Majora's Mask (including bad ones, hacks, different regions and what have you), so look for the file and ends in [!], (U), or both.
    2. Extract the file to Project64's Roms directory. Don't make a separate one for the game. (that is, unless you want to change the default folders manually under Options --> Settings --> Directories.
    3. Use Project64's ROM Browser to launch games (PJ64 will automatically list all games found in its Roms folder in the browser). You don't need to use File --> Open ROM at all.
    4. If the game still shows just black screen, you need to post your computer specs.
    My Site With Random Stuff (+ two custom ZSNES GUI fonts)



  3. #3
    EmuTalk Member
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    There's no reason why file->open shouldn't work.
    How is the emulator configured?
    Did you download it from the Project 64 website, or somewhere else?
    Which version are you using, with which plugins? (options->settings)

    Also share your computer specs as Agozer said.

    I would suggest finding a clean ROM (singluar) from a good source, and use the ROM browser (options->settings->directories->rom directory).
    That was the emulator will give you some information about the roms itself.

  4. #4
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    Alright, first I need to know what specs involved, and where to find them. I downloaded version 1.6 from this website, and the plugins I have are as follows:

    Jabo's Direct3D8 1.6 (default, in use)
    Jabo's Direct3D6 1.5.2

    Jabo's DirectSound 1.6 (default, in use)
    No sound
    zilmar's Audio Plugin

    Jabo's DirectInput7 1.6 (default, in use)
    Adaptoid Plugin v1.0
    N-Rage's Direct-Input8 V2 1.80a

    Honestly, and I apologise for my ignorance, I am completely lost.

  5. #5
    16-bit Corpse | Moderator Agozer's Avatar
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    Click Start --> Run, type in dxdiag and run it. Check the System and Display tabs in the program that runs.
    My Site With Random Stuff (+ two custom ZSNES GUI fonts)



  6. #6
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    Alright, simple enough.

    System tab...

    Time of this report: 4/8/2009, 15:43:03
    Machine name: YOUR-2F6FA703B6
    Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.080814-1233)
    Language: English (Regional Setting: English)
    System Manufacturer: P4M80P
    System Model: AWRDACPI
    BIOS: Phoenix - AwardBIOS v6.00PG
    Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
    Memory: 1024MB RAM
    Page File: 310MB used, 2147MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.2180 32bit Unicode

    Display tab...

    Card name: RADEON 9250
    Manufacturer: ATI Technologies Inc.
    Chip type: RADEON 9250 AGP (0x5960)
    DAC type: Internal DAC(400MHz)
    Device Key: Enum\PCI\VEN_1002&DEV_5960&SUBSYS_280117 EE&REV_01
    Display Memory: 128.0 MB
    Current Mode: 1280 x 768 (32 bit) (75Hz)
    Monitor: Plug and Play Monitor
    Monitor Max Res: 1600,1200
    Driver Name: ati2dvag.dll
    Driver Version: 6.14.0010.6601 (English)
    DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
    Driver Date/Size: 2/21/2006 20:46:46, 256512 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: n/a
    VDD: n/a
    Mini VDD: ati2mtag.sys
    Mini VDD Date: 2/21/2006 20:46:26, 1505792 bytes
    Device Identifier: {D7B71EE2-1A20-11CF-976D-0B08A0C2CB35}
    Vendor ID: 0x1002
    Device ID: 0x5960
    SubSys ID: 0x280117EE
    Revision ID: 0x0001
    Revision ID: 0x0001
    Video Accel: ModeMPEG2_C ModeMPEG2_D
    Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBLineReplicate
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    Registry: OK
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    DDraw Test Result: Not run
    D3D7 Test Result: Not run
    D3D8 Test Result: Not run
    D3D9 Test Result: Not run

  7. #7
    16-bit Corpse | Moderator Agozer's Avatar
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    Your specs are decent enough. Just try the suggestions in this thread. You shouldn't need to fiddle with the graphic plugin settings nor emulator settings for that matter.
    My Site With Random Stuff (+ two custom ZSNES GUI fonts)



  8. #8
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    So far, I have changed all the emulator settings back to default (my dad messed with them).
    This did not help at all, but now the mouse icon flashes when on the black screen.

    I have checked through the help files my third time, and I believe I may just need to verify the ROM. I found GoodN64 easily enough, and GoodWindows, but the bin.zip with the zlib.dll file it says I need is nowhere to be found, so I'll try running this without it.
    Worked easy enough without it, and it shows the ROM as being perfectly fine. Green on PJ64, showed up in the rename file... all that. Still doesn't work.

    If not, I believe I could just find a single ROM on a different website, and hope that one works.
    Tried the different ROM, replaced this one, verified, showed up green (compatible) in PJ64, and it still has the same issue. Quite honestly, I'm stumped. Any ideas?
    Last edited by Gilfareth; April 9th, 2009 at 16:01. Reason: Update on how things are working

  9. #9
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    News update:
    My dad pointed something out. He changed the screen resolution to fit our monitor (1280 x 768 32bit 75Hz), and got the game to work up to the starting screen, followed by a quick blackout and mouse icon flashing. The point is, I believe it may have something to do with the display settings, but if I change too much, I'm worried I'll screw something up. Is there anything that could work?

  10. #10
    16-bit Corpse | Moderator Agozer's Avatar
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    Switch to Jabo's Direct3D6 graphics plugin and try that You could also try updating your graphics card drivers if you haven't done so (note that ATI/AMD dropped support for older Radeon models with their latest drivers, so AFAIK, for 9250 the Catalyst 6.11 drivers are the ones that should work).
    My Site With Random Stuff (+ two custom ZSNES GUI fonts)



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