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  1. #1
    EmuTalk Member
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    Jun 2008
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    13

    SmashBros Melee Problem.

    Its time for my question with Dolphin. Normally I don't care for emulators, but
    I miss this game, and my disc is gone. So thats my story.

    Question Time *yay* I can load SmashBros Melee at an average speed,
    but when it comes time for gameplay, the game locks up.
    Like after I select my character, I hit enter ( my start button )
    and nothing else happens. Ever.

    The game is in .gcm format, I think thats normal.
    And I realize that this may not work on every computer, but I figured I had
    to at least ask someone.



    If anyone knows a fix, please share.

    Thanks,
    ~Preston556


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  2. #2
    Nintedo Fan Mad Elite Knight's Avatar
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    Jul 2007
    Location
    Australia
    Posts
    235

    Talking

    Dude you are using a old verson download the latest SVN build and it wont lock up here 32@64 Bit verson then it sould work. Also post your system specs so we know what the problem is.

    Dolphin SVN R421

    32Bit
    http://www.nyleveia.com/daco/Dolphin_32bit.zip
    64bit
    http://www.nyleveia.com/daco/Dolphin_64bit.zip
    Linux
    http://www.nyleveia.com/daco/Dolphin_linux.zip

    That sould fix the problem.

    Go here for the latest updates.

    http://code.google.com/p/dolphin-emu/
    Elite Knight
    My New Sig

    My Youtube
    http://www.youtube.com/user/NintedoWii

  3. #3
    EmuTalk Member
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    Jun 2008
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    13
    Thanks,
    but unfortuanetly none of these seem to work. The first one is the closest to working, as when I start it up it gives me a send error report.
    The 64 bit doesn't work at all.
    And oddly enough I tried Linux, as we both figured, nothing.

    I'm afraid I can't run the new version of Dolphine. Any other fixes in mind?

    Thanks,
    Preston556

    --I also don't understand where to find my system "specs". If you would tell me how to find them, I'll post them for you.--

    ---Now my first Dolphine won't even start. It says " Could not Init Core. Check your configuration.---
    Last edited by preston556; September 3rd, 2008 at 00:16.

  4. #4
    Nintedo Fan Mad Elite Knight's Avatar
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    Jul 2007
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    Australia
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    235
    Post System Specs.

    Need Core 2 Duo for best fps. And a decant vid card.
    Elite Knight
    My New Sig

    My Youtube
    http://www.youtube.com/user/NintedoWii

  5. #5
    EmuTalk Member
    Join Date
    Jul 2006
    Posts
    417
    So everyone knows since nyvelia.com keeps being brought up an awful lot without really any mention of anyone else who is hosting revisions, I also host the latest revisions and have a link in my signature.


  6. #6
    Voted Least Likely to Succeed p_025's Avatar
    Join Date
    Dec 2006
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    Boulder, CO
    Posts
    512
    Use Xtreme's mirror, the Nylevia ones are quite out of date.
    Dolphin from SVN r7648:
    x86 Builds: r7648
    x64 Builds: r7648

    Desktop:
    OS: Windows XP Professional, Service Pack 3 | CPU: Intel Core 2 Duo E6600 (2 CPUs, 2.40GHz) | RAM: 2x Corsair XMS 2GiB DDR2, 2x Corsair XMS 1GiB DDR2 (6GiB total, 3.25 recognized by XP) | Video: EVGA NVidia GeForce 8800GT 512MiB | Audio: Sound Blaster X-Fi XtremeMusic | CD/DVD Drives of note: LG8163b DVD-R

  7. #7
    EmuTalk Member
    Join Date
    Jul 2006
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    417
    Just so there isn't any kind of conflict, even though I meant nothing by my last reply, I'll list the mirrors of those who are currently hosting revisions:

    Daco: http://www.nyleveia.com/daco

    Myself (Xtreme2damax): http://www.xtemu.com/index.php?ind=d...n_view&idev=30

    omegadox: http://cid-c3b40b7cce647774.skydrive...x?view=details

    Just stay away from the pre-compiled Linux binaries, I've heard that it's not a good idea to distribute pre-compiled binaries for Linux and it's better to compile yourself.

    I believe because of the nature of the Linux Operating System and the array of different configurations, kernel etc... a pre-compiled build might not work on someone else's system, they would need to compile it for their kernel/distro/configuration.


  8. #8
    EmuTalk Member
    Join Date
    Jun 2008
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    13
    Thanks,
    Thanks to All of you attempting to help me out.
    I cannot get Any form of the New Dolphin to load on my computer.
    Now as a last resort, I'm going to try to use it on the Vista ( I hate that thing! )
    ... My new question is... is this able to load on the Vista?

    I want to know because its hard to transfer things to the Vista, via FTP.
    Have to port it from my computer, to my xbox, to the Vista which could take
    along time depending on how much there is.

    I'll try it out =D

    Thanks,
    ~Preston556

    -- If this doesn't run on DirectX9, is there a version that is somewhat good
    and does run on DirectX9?--
    Last edited by preston556; September 4th, 2008 at 02:21.

  9. #9
    Voted Least Likely to Succeed p_025's Avatar
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    Boulder, CO
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    512
    If you use the OpenGL plugin, you don't have to worry about DirectX level at all (and it WILL run on DX9). Also, do not use the LLE DSP (audio) plugin, it is FUBAR. Use the HLE plugin. Also, it would help if we knew your CPU and video card models.
    Dolphin from SVN r7648:
    x86 Builds: r7648
    x64 Builds: r7648

    Desktop:
    OS: Windows XP Professional, Service Pack 3 | CPU: Intel Core 2 Duo E6600 (2 CPUs, 2.40GHz) | RAM: 2x Corsair XMS 2GiB DDR2, 2x Corsair XMS 1GiB DDR2 (6GiB total, 3.25 recognized by XP) | Video: EVGA NVidia GeForce 8800GT 512MiB | Audio: Sound Blaster X-Fi XtremeMusic | CD/DVD Drives of note: LG8163b DVD-R

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