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  1. #1
    EmuTalk Member
    Join Date
    Apr 2008
    Posts
    21

    gamepad problems

    hi everyone, i just got a new generic gamepad, and i want to use with mupen64plus, but the problem is that the buttons work but the axis don't. it's a SDL problem, i am sure, I've tried with metal blob solid which is a SDL game too, and the buttons work and the axis don't. I have searched but i haven't found anything useful. only this link(people with the same problem).



    the point is, i don't know where or who to ask. so if you have a clue, please tell me how to solve this. thanks


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  2. #2
    Failed Homebrewer
    Join Date
    Feb 2008
    Location
    Minnesota
    Posts
    10
    What are the axis numbers? Try running your favorite joystick calibrator program (i.e. kde control panel or jscal or the windows one) and see what the axis numbers are.

    Maybe this is a permissions problem or something... though probably just a bug in SDL.

  3. #3
    EmuTalk Member
    Join Date
    Aug 2005
    Posts
    103
    Is the issue limited to these two applications?
    do the axes work elsewhere?

  4. #4
    EmuTalk Member
    Join Date
    Jan 2008
    Posts
    4
    Well, I had this problem too. Under ubuntu, I didn't have axes on one of my joypads (i have 2 other that work correctly). I dont know what exactly helped, but I tried various calibration apps, like kcontrol module and jscal (or what it's called), and at one point it magically started working. Didn't have any problems with it anymore (2 years and counting ).

    PS. The very same joypad worked in windows with generic driver (aka "no driver") with no problems whatsoever. It had to be some kind of bug in ubuntu/sdl/whatever

    PPS. If you keep having problems, than you can bypass them by using qjoypad, and maping axes to the keyboard keys (i.e. arrows). Somehow qjoypad is not affected by this bug. Apparently it doesn't use sdl

    PPPS. If you need help with qjoypad I can provide you a sample layout file. Works great.
    Last edited by shiny; September 6th, 2008 at 23:48.

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