I have two 7300gts and three monitors connected. Two on the primary and one on the secondary card. Is there a way to get Project 64 to fullscreen on the third monitor on the secondary card?
I have two 7300gts and three monitors connected. Two on the primary and one on the secondary card. Is there a way to get Project 64 to fullscreen on the third monitor on the secondary card?
With the emulator in windowed mode, drag it onto your third monitor completely, so you don't see any part of the window on any other monitor. Press Alt+Enter (or Escape). If you have speed issues after that, restart the emulator.
Did you even try anything before coming on here and posting?
Dolphin from SVN r7648:
x86 Builds: r7648
x64 Builds: r7648
Desktop:
OS: Windows XP Professional, Service Pack 3 | CPU: Intel Core 2 Duo E6600 (2 CPUs, 2.40GHz) | RAM: 2x Corsair XMS 2GiB DDR2, 2x Corsair XMS 1GiB DDR2 (6GiB total, 3.25 recognized by XP) | Video: EVGA NVidia GeForce 8800GT 512MiB | Audio: Sound Blaster X-Fi XtremeMusic | CD/DVD Drives of note: LG8163b DVD-R
The method described above works fine for the monitors attached to the primary video card. However, when attempted with the monitor attached to the other video card the game fullscreens to the monitor it was last fullscreened to. That is, it will only fullscreen to a monitor that it attached to the primary video card.
This is a driver limitation, fullscreen video acceleration will only work on the primary card.
Thanks squall_leonhart. Is there no other workaround?