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  1. #1
    EmuTalk Member
    Join Date
    Aug 2008
    Posts
    15

    Alien Megaman 64 (or Legends for the buddies)

    Help wanted!(CONTACT ME TRU PM)
    Hey if anyone want to help identifying what textures go where I would be very happy!
    Also a nice (up to 50%) compression program it would make me more happy, the reason behind this is that every single animation in thisgame uses around six or more textures, so? will you say... the thing is that, either:
    A)I lower the res to 2x original size(one im doing is 4x)
    or
    B) be prepared to dowload a 50 mb file(just for the first dungeon)
    I have an already 30 Mb size file just for a few stuff and since theres around 30 different textures per wall (I'm serious about this) Tha final game can be something around 2 Gb (just a wild guess but im sure 1gig aint so wild)



    Things done(lots of new things unamed):

    Flutter(tweaking)
    Megaman Volnutt (yet to do: helmet, savestates will be welcome)
    Lots of eyes from the first dungeon and all monsters
    Special effects(dust effect, hit particles, buster shot(Pink one)
    The hud
    Roll (tweaking)
    Data (tweaking)
    Grandpa (tweaking)
    Servbots faces(those guys dont really need a full retexture)
    Bombs green guys drop(some other guys drop them too)
    Chests
    Electric barrier (I really hope the barrier its rehused)
    Tittle screen (A more rockman dash approach with this pic http://www.legends-station.com/mml1/...egends1024.jpg)

    FIRST RELEASE THIS WEEK!


    Screens:
    http://www.4shared.com/file/57758772..._Man_64-7.html
    http://www.4shared.com/file/57758806...Man_64-72.html
    http://www.4shared.com/file/57758841...Man_64-76.html
    http://www.4shared.com/file/57758886...Man_64-77.html
    Last edited by Cruz01; August 6th, 2008 at 07:34. Reason: Update!


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  2. #2
    The Great Gunblade Wielder squall_leonhart's Avatar
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  3. #3
    EmuTalk Member
    Join Date
    Feb 2007
    Posts
    69
    yeah, mman64/legends retexturing would be awesome, that game rox
    but since the game is already cel shaded (or at least comic-like), the result would be a hi-res-cel pack (yeah, talking nonsense again) xD

    btw, as for the screens, you can use ImageShack or abload (lol german, but the method is the same as imageschack)
    (yeah, i like to write stuff in "()" )
    Never need to overclock...

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