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  1. #1
    EmuTalk Member
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    More speed possible???

    the code 4 the emu isn't optimized, isn't it? - the emu doesn't use my full system ressources and cause speed impacts (take a look at the screens) (and gpu power is more than enough - AA doesn't effect the gameplay)

    http://img211.imageshack.us/my.php?i...7230123fb5.jpg

    http://img147.imageshack.us/my.php?i...7013639qz5.jpg

    specs see sig...

    and plz - i need a framelimter - i get over 100 fps in indoor areas in ww - and smbb is also running to fast



    and btw - is there a final fix for the item prob in zelda ww?
    Last edited by XdaywalkerX; August 25th, 2007 at 22:27.

    Intel Core2Duo E6300 @ 3,3 GHz; PNY 8800 GTS; 2GB MDT DDR2 Dual Channel RAM; ASUS P5B, 450 GB HDD's; WinXP x64, Vista Home Premium x64


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  2. #2
    Moderator Knuckles's Avatar
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    look, the dual core just splits Dolphin in 2 threads, 1 for the core, 1 for the video. 1 of them just asks for less juice than the other, it's normal.


    For the item gain bug. There is a fix.. but due to Dolphin's lack of Debugger or patch system, it cannot be applied.
    Last edited by Knuckles; August 26th, 2007 at 02:28.

  3. #3
    EmuTalk Member
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    Quote Originally Posted by Knuckles View Post
    look, the dual core just splits Dolphin in 2 threads, 1 for the core, 1 for the video. 1 of them just asks for less juice than the other, it's normal.


    For the item gain bug. There is a fix.. but due to Dolphin's lack of Debugger or patch system, it cannot be applied.
    thx 4 reply - is the first core 4 the cpu or gpu?

    Intel Core2Duo E6300 @ 3,3 GHz; PNY 8800 GTS; 2GB MDT DDR2 Dual Channel RAM; ASUS P5B, 450 GB HDD's; WinXP x64, Vista Home Premium x64

  4. #4
    EmuTalk Member BlueFalcon7's Avatar
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    I realized that splitting a single core processor into 2 cores wont necessarily double the performance. I would assume that quad core support would not add much of a performance boost either, besides how the OS partitions off the windows processes.

    Also, if Im going off topic, sorry, but I was wondering, since you said that the graphics are emulated in another core; The gamecube software renders stuff (which supposedly allows the weird stuff like occlusion culling) I know that software rendering uses alot more CPU than Direct 3d.

    Would it be better to create a dynamic recompiler for the Graphics, (which converts them to Open GL or Direct3d commands) and convert to do software rendering (to get the weird video effects) or Direct 3d commands? (to speed up the CPU)

  5. #5
    Gekko Developer
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    The video is the least of the slow points. There is so much complexity with video emulation that trying to write a recompiler would be useless due to the ability to modify data in the pipeline to cause effects/etc. There is always things like caching data and applying it if changes are not detected.
    If you do not push the limits then you do not know what limits exist.

  6. #6
    ????????????????????????? Doomulation's Avatar
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    Quote Originally Posted by XdaywalkerX View Post
    thx 4 reply - is the first core 4 the cpu or gpu?
    It doesn't matter which thread is for which core and you can't decide anyway. Windows will automatically split them as it sees fit.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

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  7. #7
    Emu Author
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    Yes, more speed is possible. I have some new ideas, both on the CPU and GPU side. No, I can't give you a timeframe or even a promise.

    No, don't expect to see both cores fully loaded. The CPU and GPU of the GC take different amounts of efforts to emulate.

    And no, more than 2 cores will not do anything noticable to speed.

    Yes, a mini dynamic recompiler would benefit the vertex decoding speed of the graphics plugin, but again, no timeframe

    No, there's not much point in doing more ambitious recompiling of display lists and so on, since games tend to stealthily change them. I've tried this, sure it goes a little bit faster, but you often see frozen enemies and other problems in games.

  8. #8
    EmuTalk Member Sercio's Avatar
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    Right now is the time where it takes at most until something new happends on dolphin...

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