
Originally Posted by
squall_leonhart
Earthworm Jim is Fixed in Direct3D 8 1.7 beta, which will release with PJ64 1.7 eventually. there are no other plugins which have this fixed (i've tried, Glide64, Rice Video, all display the same issue.
Pokemon Stadium 2, does not require you enable everything as Majinvegeta suggested.
simply unhide the advanced options and on the rom settings tab, set D3D Clear mode, to per frame (you will need to disable this on the screen where you assign a pokemon to a button.)
this is also fixed in Jabo's D3D8 1.7 beta.