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  1. #1
    Banned
    Join Date
    May 2007
    Location
    Oshawa, Ontario, Canada
    Posts
    5

    D3D error with geometry export plugin

    Ive seen this error mentioned in another thread, and its the same one i get. It was never really explained, or at least from what i found via search.
    here's a pic of the error window:





    i saw someone say that you 'need a pixel shader cart', whatever that means. I assume he meant 'card.'

    I dont think my card supports pixel shading. I run a GeForce MX 4000 128 mb card that's pci based (not express, just normal pci).

    I can run n64 emulations just fine on Project 64.

    is there some way that i can fix this? or, is there an alternative plugin i can download for Pj64 instead? that works?

    any help much appreciated.


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  2. #2
    Teh_Masterer
    Join Date
    Nov 2006
    Location
    USA
    Posts
    86
    GeForce 4000 MX? Are you sure?

    If that's what I think it is, that card is crazy old. You may want to consider upgrading to something newer.
    I AM TEH PWNAGE

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  3. #3
    I run a GeForce MX 4000 128 mb card that's pci based
    Yeah, GeForce 4 4MX's don't support shaders.

    Best bet is to upgrade at least to a GeForce FX or ATI Radeon 9600 or up.

  4. #4
    The Rocking PC Wiz RJARRRPCGP's Avatar
    Join Date
    Feb 2003
    Location
    USA (Springfield, Co. Windsor,Vermont)
    Posts
    1,077
    You must get at least a GeForce 4 Ti or at least a Radeon 8500 for pixel shader 1x
    and at least a GeForce FX5200 or a Radeon 9500 for pixel shader 2.0!
    "Sorry about that, old chap." -Conker

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