I found a couple of issues that might need to be fixed in the plugin. Maybe these are the cause of the crashes....
* The line "export 'ERRORMSG.DLL',\" needs to be changed. This lines from here specify the exports in the plugin, so it needs to be changed to
Code:
export 'audio.dll',\
This can be one possible cause of crashing.
* The second issue is relating to how you seem to not be defining for PluginInfo.Name . A value for that needs to be defined in your plugin, so that it actually loads up correctly (as I'm aware, all N64 emu plugins need to have a name defined, for them to be usuable and selectable.)
Last edited by mudlord; March 30th, 2007 at 02:36.