-
February 2nd, 2007, 17:47
#1
-
Advertising
-
February 2nd, 2007, 19:11
#2
16-bit Corpse | Moderator
-
February 2nd, 2007, 19:32
#3
-
February 2nd, 2007, 19:34
#4
The Great Gunblade Wielder
Master Quest only runs at 17fps Pal, and 22fps NTSC
-
February 2nd, 2007, 20:31
#5
-
February 2nd, 2007, 20:51
#6
The Great Gunblade Wielder
no
the value at the bottom is not frames per second, it is fields per second.
-
February 3rd, 2007, 01:47
#7
EmuTalk Member
-
February 3rd, 2007, 02:27
#8
Moderator
Read the PJ64 Manual's Glossary under 'F' for the definitions.
The in-game framerate of the PAL version of Master Quest is ~17 frames per second (exactly one third of the maximum framerate possible for a PAL game, 50 FPS), and it also runs at 50 fields per second (every PAL game running fullspeed will get 50 fields per second).
The in-game framerate of the NTSC version of Master Quest is 20 frames per second (exactly one third of the maximum framerate possible for a NTSC game, 60 FPS), and it also runs at 60 fields per second (every NTSC game running fullspeed will get 60 fields per second).
Last edited by Clements; February 3rd, 2007 at 02:34.
Reason: Corrected dodgy phasing
-
February 8th, 2007, 19:50
#9
n sou sapateiro mas furo couro
zelda master quest FPS
hey guys, it's odd to play zelda with 50 fields per second
how do i increase to 60 ? isn't the default for general n64 games?! so....
nevermind agozer already did (explain)
and are the ips file useless ?
Last edited by popekbesa; February 8th, 2007 at 20:03.
-
February 8th, 2007, 20:01
#10
16-bit Corpse | Moderator
60 is only the default for NTSC games. 50 is the default for PAL games. You can't change it unless you find the NTSC version of the game.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules