I created a patch that adds anisotropic filtering to glN64. I know it works on Linux, but I haven't tried it on any other platforms. I think it improves the graphics a little bit. If there's any problems with it let me know. Any decent graphics card made the the past five years or so should support it.
Merry Christmas!


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. I hope you don't mind. I just thought that Windows users might benefit from this, too. Attached is my changes, and a Windows plugin DLL of it.


Anyway, the only part that really changes is the initilization, the rest is strictly identical.
