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  1. #1
    Plugin Developer (GlideN64) Gonetz's Avatar
    Join Date
    May 2002
    Siberia, Russia
    6 Post(s)

    Glide64. New Perfect Dark screens

    Perfect Dark with coronas emulated. Powered by Voodoo2
    Sorry for terrible English, my native language is C++

  2. #2
    At your service, dood! ScottJC's Avatar
    Join Date
    Apr 2002
    0 Post(s)
    very impressive, hope it works with hacks glides wrapper

  3. #3
    ????????????????????????? Doomulation's Avatar
    Join Date
    Nov 2001
    0 Post(s)
    I'm sure it does - it's been improved vastly lately.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  4. #4
    Moderator Knuckles's Avatar
    Join Date
    Oct 2002
    Floating Island
    1 Post(s)
    nice!... I think I will try to make my V5 to work back in my PC >_<

  5. #5
    Just Another Wacko ;) PsyMan's Avatar
    Join Date
    Nov 2003
    In a weird room :\
    0 Post(s)
    I believe that Hac's wrapper will also do the job since its recent changes. No need for a Voodoo card.
    I'm not insane. YOU are insane... You are all insane!

  6. #6
    Join Date
    Sep 2006
    0 Post(s)
    I'm very happy everyone is starting to notice the changes [makes me want to keep working with Gonetz and Hacktarux on it] . I still beleive the wrapper has a fair bit to go ( I still got to put in my software & hardware framebuffer/texture format optimizations for NVIDIA cards in the code, and my current framebuffer fixes need to be tidied up a teensy bit. Plus, some combiners still need attention. [not to mention the tiny bug of two 1600x1200's, but that has been fixed in my newest build of the wrapper]), but its nice looking back now to how much it improved over a very short period .

    Also, its amazing that Glide64 itself has improved a lot too (with the improved depth buffer emulation, and the sky in F1 Grand Prix working, and combiners in LoZ- OoT being updated to support the Odd Mushroom), thanks to Gonetz. My guess, by the work done now, Glide64 and the associated wrapper, will keep getting better and better over time.

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