it would be great to know, which docs were used by the author of desmume..... where can i find some good informations about nds like memory map, used graphics chip, nds rom file header ... ... ...
thanks, uli
it would be great to know, which docs were used by the author of desmume..... where can i find some good informations about nds like memory map, used graphics chip, nds rom file header ... ... ...
thanks, uli
MS WORD: "Warning! Hyperlinks can damage your computer and data. [...]"
http://nocash.emubase.de/gbatek.htmOriginally Posted by |\/|-a-\/
The best consolidated source of GBA AND DS information.
That's a niiiccccee looking doc.
WOOOOOOOOW!!!! thanks a lot!!!!!!!
i wonder, where you guys get those informations... i googled two days and found nothing!
MS WORD: "Warning! Hyperlinks can damage your computer and data. [...]"
That's from Martin Korth. The same guy that did NO$GMB and NO$GBA.
No$ has tons of docs on tons of systems, like GB, NES, C64... I have no idea where he gets all the time/energy to do these. But they're very helpful. The GBA doc is just about all you need to do a GBA emulator, although it has a few errors/missing things.
Yeah, i know why he has the time / energy... He wrote it's his main job, he earns enough money with his NO$GBA debugger.....
i don't want to write a gba emulator, but a nds emu ^^
there is an emu for each nintendo system which does its job very great: virtual gameboy, Project64/1964, zsnes ...... but there are not many very good emus for the newer systems like ngc and nds. i think it's a bit harder today, the newer systems are harder to emulate. additionaly the progress of developement of pc cpus has slowed down...
MS WORD: "Warning! Hyperlinks can damage your computer and data. [...]"
Some nds emus are getting betterOh, and that doc from Martin Korth is simply impressive
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yes, that describes it exactly ^^
MS WORD: "Warning! Hyperlinks can damage your computer and data. [...]"
If there was more time in a day I'd like to write an NDS emu![]()