SSSPSX 0.0.29 is out.
The latest modification point correction of recompiler - raised the detection precision of the self rewriting program. In the past self rewriting program
When detecting, recompiling was operational to excessive place.
Efficiency improvement is anticipated in the software of part.
- Detection algorithm of the self rewriting program was modified.
It could hold down access memory quantity than past. Because of this, primary cash and
The effect of efficiency improvement is anticipated in CPU where the secondary cache is little.
- Bug of delayed jump was corrected
It is the correction which trial and error has been done from time of the correction 0.0.21 of XA, but somehow the result which can be agreed upon it was obtained.
- It is played back randomly, the problem which sound of another file blends solved.
- After playing back XA, the following sound continuing, the problem which has the case where it comes out solved.
Furthermore, still, problem below has remained, but including also SPU plug in, unless it keeps correcting comprehensively, so it is unreasonable.
- Petite petite sound enters at the time of the playing back XA.
When the setting of EternalSPU is designated as SPUasync+wait, it is it solves, but
It becomes many, for FPS to cut 60, becomes the speed which is a little slower than the apparatus.