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  1. #1
    niechift.com [vEX]'s Avatar
    Join Date
    Dec 2002
    Location
    Sweden
    Posts
    1,266

    MESS 0.104 Released

    Category: Multi System

    New System Drivers Supported (in no particular order):
    ------------------------------------------------------
    - Exidy Sorcerer (diskless) [Robert]
    - Sony Playstation (scph3000 J v1.1 01/22/95) [incog]
    - Sony Playstation (scph3500 J v2.1 07/17/95) [incog]
    - Turbo Grafix-16 [Rob Bohms]
    - Acorn Electron [Wilbert Pol]

    System Driver Changes:
    ----------------------
    - [AT] Cleaned up A20 gating. [Nate Woods]
    - [COCO3] Fixed a timing bug in video rendering. (bug #743) [Nate Woods]
    - [PC] Fixed PC keyboard ESC char code (it is now 27; used to be 26). [Nate Woods]
    - [EXIDY] Fixed keyboard, printer and video speed. Added natural keyboard support. (bug #615) [Robert]
    - [PCE] Various improvements, updated renderer and removed GAME_NOT_WORKING flag. [Rob Bohms and Charles MacDonald]
    - [VTECH1] Fixed key definitions. (bug #835) [Robert]

    User Interface Changes:
    -----------------------
    - [Windows] Fixed a bug that caused crashes if a dialog was presented, the emulation reset, and a subsequent dialog presented. (bug #834) [Nate Woods]
    - [Windows GUI] Fixed a bug that caused zip files where the file extension was not all lowercase to not be recognized as such. (bug #831) [Oliver Stoenberg]

    Imgtool Changes:
    ----------------
    - [OS9] Removed a limitation that prevented images from loading that have allocation bitmaps larger than 1024 bytes. (bug #825) [Nate Woods]

    Source Changes:
    ----------------
    - The core is based on MAME 0.104. This incorporates all features of the update to this core. [MAME team]
    - Changed how devices are specified. The new system resembles how MAME CPU and sound cores are specified. [Nate Woods]
    - Added a "input" command to the debugger. [Nate Woods]
    - Cleaned up natural keyboard code. No longer have QUEUE_CHARS/ACCEPT_CHARS and CHARQUEUE_EMPTY; callbacks are now installed at runtime. [Nate Woods]
    - Fixed a file manager memory allocation bug. [Brian Sturk]
    - Moved MESS validity code into a separate file. [Nate Woods]
    - Enhanced error reporting when loading images. (bug #827) [Nate Woods]

    :: MESS Official Site
    :: MESS 0.104

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  2. #2
    MESS dev Robbbert's Avatar
    Join Date
    Aug 2005
    Posts
    40
    Good to see my changes were accepted

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