How do i save in 1964? i tried saving a game in ocarina of time, then when i went back to play with it, IT WASNT THERE!
How do i save in 1964? i tried saving a game in ocarina of time, then when i went back to play with it, IT WASNT THERE!
I Run This
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Zelda OT should use mempak to save and 1964 should support it w/o problem. Could be a bug. Just use F5 to save and F7 to load state.
- Rice
http://1964emu.emulation64.com
Zelda1 is SRAM, Zelda2 is FlashRAM.
or just the input plugin he is using might not support mempak though zelda ot doesn't save with mempak but SRAM.
::Boo::
I know Zelda2 is flashram, and 1964 should still have problem to fully support/save/load it though the game is playable.
SRAM save is very likely broken in 0.7.0, need to take a look.
- Rice
http://1964emu.emulation64.com
Does anyone know if Nrage's input plugin supports SRAM save/load? I know it supports EEPROM and Mempak, how about SRAM?
- Rice
http://1964emu.emulation64.com
thast a negative. im pretty sur it doesnt do EEPROM either (?!)
seems we three are posting almost the same time :p also i thought input plugins supported only mempak saving?!
Last edited by Tesla-Guy; December 2nd, 2001 at 18:08.
::Boo::
I have the same problem with Ocarina of Time too, its probably a bug. I use Jabo's Input Plugin.
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