Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: How do i save

  1. #1
    I Run This Eddy's Avatar
    Join Date
    Nov 2001
    Location
    NYC
    Posts
    549

    How do i save

    How do i save in 1964? i tried saving a game in ocarina of time, then when i went back to play with it, IT WASNT THERE!

    I Run This


    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  2. #2
    Moderator Rice's Avatar
    Join Date
    Nov 2001
    Location
    U.S.
    Posts
    1,578
    hm

    Zelda OT should use mempak to save and 1964 should support it w/o problem. Could be a bug. Just use F5 to save and F7 to load state.
    - Rice
    http://1964emu.emulation64.com

  3. #3
    Emutalk Member Smiff's Avatar
    Join Date
    Nov 2001
    Posts
    3,992
    Zelda1 is SRAM, Zelda2 is FlashRAM.

  4. #4
    Moderator Tesla-Guy's Avatar
    Join Date
    Nov 2001
    Location
    Durotar
    Posts
    502
    or just the input plugin he is using might not support mempak though zelda ot doesn't save with mempak but SRAM.
    ::Boo::

  5. #5
    Moderator Tesla-Guy's Avatar
    Join Date
    Nov 2001
    Location
    Durotar
    Posts
    502
    lol 1 min after you
    ::Boo::

  6. #6
    Moderator Rice's Avatar
    Join Date
    Nov 2001
    Location
    U.S.
    Posts
    1,578
    I know Zelda2 is flashram, and 1964 should still have problem to fully support/save/load it though the game is playable.

    SRAM save is very likely broken in 0.7.0, need to take a look.
    - Rice
    http://1964emu.emulation64.com

  7. #7
    Moderator Rice's Avatar
    Join Date
    Nov 2001
    Location
    U.S.
    Posts
    1,578
    Does anyone know if Nrage's input plugin supports SRAM save/load? I know it supports EEPROM and Mempak, how about SRAM?
    - Rice
    http://1964emu.emulation64.com

  8. #8
    Emutalk Member Smiff's Avatar
    Join Date
    Nov 2001
    Posts
    3,992
    thast a negative. im pretty sur it doesnt do EEPROM either (?!)

  9. #9
    Moderator Tesla-Guy's Avatar
    Join Date
    Nov 2001
    Location
    Durotar
    Posts
    502
    seems we three are posting almost the same time :p also i thought input plugins supported only mempak saving?!
    Last edited by Tesla-Guy; December 2nd, 2001 at 18:08.
    ::Boo::

  10. #10
    Xbox Addict Gamer123's Avatar
    Join Date
    Nov 2001
    Location
    KS
    Posts
    312
    I have the same problem with Ocarina of Time too, its probably a bug. I use Jabo's Input Plugin.
    ITS ALL FUN AND GAMES UNTIL SOMEONE LOSES THEIR EYE!!!!

    Celeron 2.4 ghz - 512 mb DDR - GeforceFX 5200 PCI 128 mb - Windows XP SP 1

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •