Page 1 of 2 12 LastLast
Results 1 to 10 of 19
  1. #1
    EmuTalk Member
    Join Date
    Nov 2005
    Posts
    15

    N64 HELP 1964 w/Goldeneye (not the 'no sky' problem) weird graphics

    Hi heres a couple of screen shots of goldeneye on 1964



    as you can see very strange. it works ok in PJ64 though. im using Rice Video 6.1.1 beta 10. My gfx card is GeForce MX420.

    Any Help Thanks



    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  2. #2
    EmuTalk Member albfxp's Avatar
    Join Date
    Dec 2005
    Posts
    11
    Hey Friend.
    I had the same problem firs time i was trying to emulate Goldenye.
    I will try to help!
    You will use 1964 0.99
    and try to use same Video Plug In: Rice's Video Plugin 6.1.1 beta 10
    For me work ok.
    And for you?

  3. #3
    Oversized Cranium Bighead's Avatar
    Join Date
    Aug 2004
    Location
    Johsonburg, PA
    Posts
    123
    First off, you claim it works great in Project64, and not in 1964. Are you also using Rice's Video in Project64 or Jabo's? It could be just Rice's Plugin and your graphics card aren't getting along well. You may also want to consider updating your graphics card drivers if you haven't in awhile, and downloading directx9.0 if you are still on 8.1 or lower.
    Bighead's Emuhelp
    Home of my N64 Configuration List and various emulation files and help documents.

    Emuxhaven Host - http://bmgcl.emuxhaven.net | Mirror Link - http://bmgcl.atspace.cc
    ----------------------------------------------------------------------------------------------------------
    CPU: Intel 2500K @ 4.8GHz | RAM: 8GB DDR3 @ 1600Mhz | GPU: GTX 560 Ti DS SC
    Mobo:
    ASRock P67 Extreme4 | PSU: Corsair TX 750 Watt | Case: Thermaltake Armor+ MX


  4. #4
    EmuTalk Member
    Join Date
    Nov 2005
    Posts
    15
    hi im using rice's plugin in 1964, i updated my gfx card drivers it made a change but not too good lol take a look:



    (in that second shot the man is there but i just killed him)


  5. #5
    Moderator Clements's Avatar
    Join Date
    Feb 2003
    Location
    UK
    Posts
    5,457
    You need to experiment with the OpenGL/DirectX renderers and combiner modes for each. Normally the default works, but not for everybody. You may get better results with the OpenGL renderer.

  6. #6
    EmuTalk Member
    Join Date
    Nov 2005
    Posts
    15
    ah just tried openGL, doesnt work at all

  7. #7
    EmuTalk Member
    Join Date
    Nov 2005
    Posts
    15
    aha got it working better now, i just have this problem now when you get hit or press start



    cant see how much life you have...

  8. #8
    EmuTalk Member
    Join Date
    Nov 2005
    Posts
    15
    hmm I was only using 1964 because i couldnt config my controller in pj64, but i just fixed that problem so im going to use pj64 from now on, seems better than 1964- the games run better. Although i like 1964's gui.... oh well

  9. #9
    Banned furio's Avatar
    Join Date
    Feb 2005
    Location
    Almania System
    Posts
    92
    Hi samsunnyuk, use these settings in 1964's Emu, its the best way to play Goldeneye. You know that in PJ64 you'll get no sky(i hate this)...

    Emulator: 1964 v0.99(to get it click on the 1964 smilie in my Sig)

    Video: Rice's Video 6.1.1(to get it Click HERE)
    (If you have both BMGLibPNG.dll & BMGlib.dll, put them in the 1964 main directory, where the 1964.exe is)

    Audio: schibo's Audio Plugin 1.2(you'll get it when you'll install 1964)

    RSP: RSP Emulation Plugin Made by: Jabo and Zilmar(Attachement REMOVED)

    Now, you said that you've updated your graphic card, but how about DirectX? you didn't say if you've updated it, so just to be sure go HERE & updated it, if you've already have it, it doesn't matter it will be updated anyway.

    Everything should be ok now.

    Good Luck & Have Fun!

    EDIT: The Attachement of PJ64's RSP has been Removed & WILL NOT BE DISTRIBUTED SEPARATLY IN THE FUTUR BY ME. Except this once(which after verifying my attachement manager it has not been downloaded), it has not been distributed separatly by me.
    Last edited by furio; December 18th, 2005 at 01:44.

  10. #10
    Oversized Cranium Bighead's Avatar
    Join Date
    Aug 2004
    Location
    Johsonburg, PA
    Posts
    123
    I don't mean to impose, but I think taking anything from the emulator and redistributing it seperately is against the PJ64 policy.
    Bighead's Emuhelp
    Home of my N64 Configuration List and various emulation files and help documents.

    Emuxhaven Host - http://bmgcl.emuxhaven.net | Mirror Link - http://bmgcl.atspace.cc
    ----------------------------------------------------------------------------------------------------------
    CPU: Intel 2500K @ 4.8GHz | RAM: 8GB DDR3 @ 1600Mhz | GPU: GTX 560 Ti DS SC
    Mobo:
    ASRock P67 Extreme4 | PSU: Corsair TX 750 Watt | Case: Thermaltake Armor+ MX


Page 1 of 2 12 LastLast

Similar Threads

  1. narrowing down a graphics problem
    By Vchat20 in forum TechTalk
    Replies: 2
    Last Post: October 20th, 2005, 04:50
  2. oot graphics problem
    By blane11 in forum Project64
    Replies: 7
    Last Post: July 12th, 2005, 19:12
  3. A 1964 Plugin Problem!
    By Johnny_Rico in forum 1964
    Replies: 13
    Last Post: January 23rd, 2002, 13:06
  4. Problem with 1964
    By babylon1 in forum 1964
    Replies: 2
    Last Post: January 22nd, 2002, 18:22
  5. Replies: 5
    Last Post: November 30th, 2001, 16:19

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •