Well after mucking around with The Legend of Zelda - Collectors Edition disc so that I could play the 3 demo areas of Wind Waker (Method described below), I decided to take alook at the other TGC files contained on the disc.
Firstly, when all the TGC's are converted to GCMs, you will note, that 3 have banners..., Zelda WW demo, Zelda 1 and Zelda 2, even with descriptionsOriginally Posted by Method to Play Zelda WW Demo
EUR_NES_ZELDA1
Comes with it's own banner and description, boots in dolphin, asking for you to make a memory card save, then only shows 'borked' graphics, you can press 'start' and that will pull up a menu, but otherwise, totally unplayable. GCMiso reader only shows openning.bnr....
EUR_NES_ZELDA2
Comes with it's own banner and description, boots in dolphin, asking for you to make a memory card save, then only shows 'borked' graphics, you can press 'start' and that will pull up a menu, but otherwise, totally unplayable. GCMiso reader only shows openning.bnr....
majora_PAL_100403c
This will instantly crash dolphin, but if you open up your converted TGC in GCM iso reader, you will see a file called zelda2p.n64, extract it and put it in your Project 64 roms directory, and voila, Zelda MM
retrospec_movie_PAL_final03
Simply contains a THP file, if you extract this from the converted TGC (so it's in GCM format and can be openned with GCM reader), you can then play the THP in THPplayer for a nice video.
windwaker_movie_PAL_final3
Again contains a movie.thp, which can be played for anouther movie, this time showing off the modern Zelda WW video.
zelda_PAL_093003
This will instantly crash dolphin, but if you open up your converted GCM in GCM iso reader, you will see a file called zlp_f.n64, hehe, extract it and then just put it in your Project 64 roms directory, and voila, Zelda OOT
ZL_WindWakerPALSHOP_final_2003-09-26_16-45-37
When converted from TGC to GCM, this demo can be booted with dolphin, allowing you to 'play' three different areas from the main game, much like the full retail version it will crash when gettiing an inventory item, so if you need a key for a dungeon, you won't be able to play further as the game will hang as soon as you get the key
If you open the converted TGC in a GCM iso reader, you will see the expected directory layout containing maps, audio etc.


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