Category: Multi System

A new source release of the multiple system emulator Mednafen has been released. Here is the changes for version 0.3.7.

 Modified the OpenGL code to use glTexSubImage2D() instead of glTexImage2D() every frame, resulting in a slight performance increase.
 Modified the OpenGL code to use smaller texture sizes with most PC Engine games(at least those that run at a width of 256 pixels; exceptions include Aoi Blink, R-Type 1 and 2, Yo Bros., and others).
 Lynx: Moved CMikie::Update() and C65C02::Update() into c65c02.cpp and mikie.cpp, respectively.
 Fixed pointer-to-integer type casting that was causing compiler errors under Ubuntu Linux AMD64.
 Modified a lot of code to work around/fix various compiler warnings.
 Fixed a few typos in the documentation.

Head on over to the official site for more information.

:: Mednafen Official Site
:: Mednafen 0.3.7