Ok,my question its easy,here I go,¿I can dump the textures,whit a some emulator of gba?,please give me a anwser
Ok,my question its easy,here I go,¿I can dump the textures,whit a some emulator of gba?,please give me a anwser
I don't think so
NOTE: THE FOLLOWING IS A SIGNITURE!
Snesmaster40:
-What video plugin are you using?
-Are there any GS codes on?
-Are you using the latest RDB?
-Is your ROM a good version? Get GoodN64 and GoodWindows and scan your ROM
The problem is that there aren't any "textures" in GBA Roms
But you can use VBA to save Sprites, backgrounds and take screenshots. What do you want more![]()
thanks pal,and i cant modificate the sprites and backgrounds?![]()
You'd probably have to use a hex editor and now where and how they are stored.
With some modification you can probably use the OAM Viewer and add a sprite dumper. I think the sprites are stored in certain spots in the memory, and if you can remember which memory spots were already used you can easily dump the textures, like you can in the 1964 N64 emulator.
But this is all theoretically. I'm giving it a shot (as a beginning programmer)
Why add a sprite dumper??? It's already there in VisualBoyAdvance!
If you develop on it, use the pointer "oam" to get the offset of the oam data in memory.