HDRI (High Dynamic Range Image) is an extremely usefull method of producing 'realistic' lighting and GI (Global Illumination) in 3D Studio Max R6 (or above), either with Mental Ray / Scanline / Brazil renderers.
Been teaching myself the basics of setting up a scene to use HDRI.
A general simple explination of HDRI can be found here
Oh and check out this cute little swf here
(thanks to emuplanet for editing his VRviewer to work with this project)
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