Can you confirm that only the two donīt work and the others unknown or that this two donīt work and the others do?
Can you confirm that only the two donīt work and the others unknown or that this two donīt work and the others do?
It sounds wonderful. Only some rare ticks here and there in some musyx games like resident evil 2 but it's much better in these games than with any other sound plugin i've used, so it's really great :p Congrats azi
Mortal Kombat 4 and Biofreaks (U) confirmed
here is straight(simple) implementation - no surround sound detection - it's always turned on.
sources based on 0.55.1 alpha with Ryono changes
it needs "Creative Neo6 DMO" - ctneo6.dll (don't ask me to send it - it's "creative" property), it comes with Audigy2 drivers(CMS package) - but can be installed on other cards to.
2Azimer: can You send me Your email with private message - so i could post optimization suggetions direct to You?
many thanks Azimer !!!
here my first bugs reports
Dk and Banjo Kazoiie: sound is synchronised !!! Wonderful !!!
Tarzan and hydro thunder works under Pj1.6 but less better than with PJ64fix
TWINE: sound is good but less than with PJ64fix.
SFrush 2049: good sound but less better than with PJ64fix
Indiana Jones is far better too (of course still no gfx)
Top gear Rally: doesn't boot any more, even with PJ64audio fix. was working before with the 0.55.1 and audiofix (but sound wasn't very good)
(i bet it's the same issue with Stunt racer and World driver Championship)
cruis usa, off road challenge: SP DMA READ could not fit copy in memory segment
Last edited by olivieryuyu; May 8th, 2005 at 10:05.
Minor bug: The cancel button in the audio config dialog doesn't work. (easy to fix)
Would you be able to post the compiled DLL file of the plugin? And would you be able to post a link to the driver to download from Creative's site?Originally Posted by ajax16384
My Site
Batch-extract and re-archive individual ROMs from GoodMerged 7z archives into individual ZIP or JMA files. (Now a Windows GUI program!)
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tried drugs at least once. If you are one of the 2%
who hasn't, copy and paste this into your signature.
Some Testings
Cruis'n USA - Message always pop's up after loading rom:
"SP DMA READ"
could not fit copy in memory segement"
Only way to get rid of this message is disable EMULATE/SIMULATE AI and then press F1 to reset(Every time u use the emulator), then the game runs. This game still runs at 52-54fps
Cruis'n World - Doesn't load up this game with this plugin at all.(this game worked with the Previous Plugin but at 52-54fps)
CRuis'n Exotica - Working perfect at 60fps
Hydro thunder - Audio doesn't disappear like Jabos 1.6, also running at 60fps
Legend of Zelda OOT - After the n64 logo, if you listen to the sound when pressing start the first time, that sound has some sort of static. only way around that sound enabling FORCE OLD AUDIO SYNC everytime after loading the rom. Also rom working at 60fps.
Legend of Zelda MM - Working perfect at 60fps
Super Smash Bros - After the character select screen in training mode, you hear the music skip during screen changing to stage select screen(Didn't Happend in previous plugin). Running at 60fps.
Confirmed that games with the SP DMA error message work after disabling AI and resetting emulation.
Mystical ninja works after doing that too; At 45fps though.