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  1. #1
    EmuTalk Member thakis's Avatar
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    thpplay 1.5 released

    Hi,

    I've written a .thp (and .mth) player (these files are gamecube videos), the new release adds sound support. You can get it here (with source):



    http://www.amnoid.de/gc/thpplay1.5.zip (249 kb).

    You can see screenshots in the "szs file format explained" thread over at gc emulation/general gc emulation discussion, I'm posting here to reach a broader audience

    thpplay_fast.exe is somewhat faster than thpplay.exe, but looks slightly worse.


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  2. #2
    EmuTalk Member BlueFalcon7's Avatar
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    you could probably use something like Goldwave or Cool edit pro to record it. It records audio going out your sound card, and can cache the data which is like recording audio out.

  3. #3
    EmuTalk Member BlueFalcon7's Avatar
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    well it records raw audio, so you shouldnt have any problems with quality.

  4. #4
    EmuTalk Member BlueFalcon7's Avatar
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    Cant imagine that it would be that hard, I think he said that the format was OGG, so it should do a direct rip.

  5. #5
    reenignE remmy's Avatar
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    Talking

    I was just curious if anyone had the gccommon header file that is included in this project. I realize that it's mostly definitions for unsigned integers and whatnot, but it would really save some time.
    I think Van Halen said it best. "Go ahead and JMP 004AA6EA;90!

  6. #6
    Gekko Developer ShizZy's Avatar
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    @remmy, the same file is in his bmdviewer source, it's on page 22 of this thread:
    http://www.emutalk.net/showthread.php?t=26919
    ~ShizZy

    6Bit.net Emulation & Gaming | Forums
    Gekko GameCube Emulator

  7. #7
    reenignE remmy's Avatar
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    Thank you very much.
    I think Van Halen said it best. "Go ahead and JMP 004AA6EA;90!

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