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  1. #1
    EmuTalk Member
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    Why do 2d graphics and text look so blurry and blocky?

    Is there any plugin that can make these objects more smooth and less blurry?



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  2. #2
    EmuTalk Member snesmaster40's Avatar
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    Apr 2005
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    Hmm... thanks for telling us what:
    -emulator you using
    -plugins your using
    -system specs
    -video card

    Thanks!
    NOTE: THE FOLLOWING IS A SIGNITURE!

    Snesmaster40:
    -What video plugin are you using?
    -Are there any GS codes on?
    -Are you using the latest RDB?
    -Is your ROM a good version? Get GoodN64 and GoodWindows and scan your ROM

  3. #3
    EmuTalk Member thakis's Avatar
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    That's because the n64 roms store only low-resolution images (tv's don't have a high resolution), there's nothing you could do about that except using a filter to increase the resolution of the textures at load time (say, double each textures width and height) - kind of what the snes emulators are doing. But I know no gfx plugin that does that. However, a filter will never give you as decent results as repainting the textures by hand, and that's what's happening in the "High resolutions texture project" subthread in the pj64 forum, so you might want to visit that forum.

    edit: uhm, the 1964 forum, not pj64. sorry.
    Last edited by thakis; April 13th, 2005 at 14:09.

  4. #4
    d1R3c764 & g1|\|64 m4|<3R Orkin's Avatar
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    Quote Originally Posted by thakis
    kind of what the snes emulators are doing. But I know no gfx plugin that does that.
    Rice's Video, Jabo's, glN64, and Direct64 all have texture filters implemented...

  5. #5
    EmuTalk Member
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    so how do I turn it on?

  6. #6
    Moderator Clements's Avatar
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    Quote Originally Posted by deathace
    so how do I turn it on?
    <a>
    Attached Thumbnails Attached Thumbnails 1.PNG   2.PNG   3.PNG   4.PNG  

  7. #7
    EmuTalk Member
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    Im using Jabo's plugin and 2xsai texture doesn't improve anything at all, except the hearts in zelda looks sharper. I read the manual and it says using texture filter generally causes more problems, is this true?

  8. #8
    Moderator Clements's Avatar
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    Depends on the plugin. You cannot expect 2xSAI to be glitch/artifact free, or look high resolution since they are dealing with low resolution images, that is the nature of filters. HQ filters use a better algorithm so I suggest trying that.

  9. #9
    EmuTalk Member
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    I was refering to Jabo's plugin. I also read the pj64 manual, which said "always use texture filter" usually causes more problems. Is this true?

  10. #10
    Moderator Clements's Avatar
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    In some instances it will cause artifacts, which is why it is off by default. In a few games, it does a good job in smoothing the graphics, most notably Mortal Kombat Trilogy. I suggest you try it out and see what happens.

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