also not Pd related !!!
I had AGAIN some fun tonight, I got the Mario64 bo-omb Battlefield imported in ued, a quick scalling/texturing & lighting and there what you got!
I also found that if I convert the WHOLE mesh into a Static meshes, I get ride of crashes and holes/bugs so this one might get released! I need to texture everything from the normal mesh, and when done, I simply convert to a static mesh and there! you have a perfectly working map USING THE ORIGINAL N64 mesh!!!!!
here's 2 shots from the start:
and actually, those shots are directly from the Editor:
proof! EDITOR SHOT
1152x864 shot , a bit big