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  1. #1
    ????????????????????????? Doomulation's Avatar
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    1964 pj state screw up

    I have tried to export a state to pj from 1964 in megaman64. However, it screws up! When trying to load it in pj, I cannot move! There's sound and graphics, but I can still not move!



    I found out that it works OK to export in other games and before the intro in megaman.
    Hmmm? I'm using version 0.7.3
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper


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  2. #2
    EmuTalk Member Glurak's Avatar
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    check if you are using the same controller plugin as in 1964

    I even had problems switching plugins when I was playing this game just on PJ
    ...

  3. #3
    ????????????????????????? Doomulation's Avatar
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    Well, I did have the same controller. And graphic-plugin and I also tested the same audio-plugin. Still didn't work, though. BUT! I managed to export a state in the end (in a conversation) to pj and play from there. 'Cuz 1964's sound doesn't sound too well
    It crackles and does like that all the time...
    Is this perhaps 'cuz it's HLE?
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  4. #4
    Nice Tabby schibo's Avatar
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    try turning off DMA in segments for the crackle noise.
    -schibo

  5. #5
    ????????????????????????? Doomulation's Avatar
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    Hmmm. OK.
    There's another problem, though. After beating the game and going up to the surface, the emulator hangs. There's sound, but a black screen. The D-List is not set to 0%, though. This also happens in pj, so I guess that this is a plugin issue and not the core, hm?
    Any solution to this?
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  6. #6
    ????????????????????????? Doomulation's Avatar
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    Thanks, schibo, that removed the crackling.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

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