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Thread: Dolphin Demos?

  1. #1
    EmuTalk Member omnislash124's Avatar
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    Dolphin Demos?

    Hey all, i'm kinda new here, but just a quick question......does anybody here know where I can get some quick Demos to see how Dolphin runs on my computer?



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  2. #2
    Just A Guy jareg's Avatar
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    You can get few of them in http://www.pdroms.de/
    Go check it out
    Ok Well:
    My PC
    Moth:++Chaintech 7NIF2++
    Chip:++nVIDIA nForce2 IGP++
    CPU:++AMD XP 2000+1.67GHZ++
    GPU:++64MB Geforce 4 MX++
    RAM:++256MB PC2700 DDR SDRAM ++
    HDD:++40 GB++
    Operating Sys:++Windows XP SP1++


  3. #3
    EmuTalk Member JinXD's Avatar
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    Quite a few links to homebrew in this thread:
    http://www.emutalk.net/showthread.ph...7&page=2&pp=15

    Also just just seen this on emuhelp, a pack with 16 GC homebrew 'roms' including xRick and Cube Doom:
    http://gamecube-emulation.netfirms.c...cuberoms.shtml
    Last edited by JinXD; September 20th, 2004 at 09:53.


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  4. #4
    EmuTalk Member omnislash124's Avatar
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    Ok, i'm going to assume that I can't use it yet because I need a better video card/3d accel.(refer to the picture) So...another question arisees....should I go for Geforce or Radeon?
    Attached Thumbnails Attached Thumbnails dolphinerror.jpg  

  5. #5
    Moderator Knuckles's Avatar
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    be sure :

    to have a DirectX compatible card
    got DX9 instralled
    got the video plugin set to HAL and not REF.

    go to start -> run , type dxdiag, and go run the Direct3D test.

  6. #6
    EmuTalk Member omnislash124's Avatar
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    Ok, everything has been checked and drivers have been updated....I try to open the demo and it loads and gives me a green screen followed by this error.....what's wrong now? Do I need another video card or graphics accel?
    I'm using S3 Graphics ProSavageDDR right now......


    Maybe I should post my system specs....

    Processor: AMD Athlon 1800+ (~1.5-1.6 GHz)
    RAM: 256MB DDR RAM
    Graphics Card: S3 Graphics ProSavageDDR
    3D Accel: None i think......this might be the problem...
    Sound Card: Doesn't really matter, but Avance AC97 Audio
    Attached Thumbnails Attached Thumbnails dolphinerror1.JPG  
    Last edited by omnislash124; September 18th, 2004 at 00:58.

  7. #7
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    I think a new Nvidia or ATI card might be the answer ... but i wouldn't get a new card just for dolphin just yet anyway. also, with the rest of your specs, i wouldn't think things would run very well. maybe some puzzle games could work ... but my personal opinion is a 6Ghz CPU is needed.

    (6Ghz at least ... i know, nobody likes hearing the truth)

    i could be wrong.
    Last edited by SoberAnalyst; September 18th, 2004 at 10:17. Reason: too confident

  8. #8
    Just A Guy jareg's Avatar
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    6 GHZ i dont think so
    To you even imagine what that would look like
    Ok Well:
    My PC
    Moth:++Chaintech 7NIF2++
    Chip:++nVIDIA nForce2 IGP++
    CPU:++AMD XP 2000+1.67GHZ++
    GPU:++64MB Geforce 4 MX++
    RAM:++256MB PC2700 DDR SDRAM ++
    HDD:++40 GB++
    Operating Sys:++Windows XP SP1++


  9. #9
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    jareg, it's a simple matter of math ... isn't it? ... you expect to get 60 FPS with an AMD XP 2000+ on some of the high-end GC games? sorry, but i have a P4 2.8Ghz overclocked to 3Ghz with a RADEON 9800 Pro ... there's no way i could get 30 FPS on most of the games ... i don't care how well they program Dolphin. i'm sure Knuckles has to agree with me and others ... right?

    through-out the life of PJ64, i went from 600Ghz to 3000Ghz ... Goldeneye and Perfect Dark and Beetle Advensure Racing and a whole bunch of other games needed more than 1200Ghz ... if Gamecube is 5 times more powerful ... hmmm ... simple matter of math!

    P.S., emulation needs heavy CPU, not just Video Card. that's simply a fact.

    Doplhin readme.txt:

    The System Requirements
    =========================
    GFX: Radeon 9500+ series card recommended, but Geforce FX
    series also work. Expect severe graphics problems
    with lower cards.
    CPU: The fastest you can find.
    RAM: 256MB or higher strongly recommended.
    Audio: Any Windows/DirectX-compatible soundcard.
    Last edited by SoberAnalyst; September 18th, 2004 at 14:43.

  10. #10
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    Nintendo 64 released: 1996
    Intel releases 200Mhz CPU: 1996

    intel releases 1700mhz CPU: 2001 (5 years later)
    Nintendo Gamecube released: 2001

    (it has only been 3 years ... 2 more years and there should be the CPU we need)

    at the very end of being 3 years of the release of the Nintendo 64, Intel had just came out with 533 and 600 PIII's in september ... you can hardly emulate most games with that. at the end of 3 years of releasing the Gamecube, intel will come out with 4Ghz ... sorry, i know the truth hurts

    P.S.

    Nintendo 64 was only 100mhz, 64 bit chip. i believe Gamecube is 485mhz 64 bit chip ... so roughly it should take 5 times the CPU to emulate the Gamecube (again)
    Last edited by SoberAnalyst; September 18th, 2004 at 15:11.

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