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Thread: Gfx Card Test

  1. #11
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    Doomulation, on this Radeon 8500 W-Buffer can actually be enabled via a compatability option. And your tester picks up on that, which is cool.



    I'd imagine you can do similar with the other card that didn't support it (or Z).

  2. #12
    ????????????????????????? Doomulation's Avatar
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    Ah well, it relies on the information d3d reports in the caps structure. I guess what it basically does is ask the drivers if it can be used or not.
    So whatever d3d reports, it takes as given, just as any d3d application would do. So if it reports something (like w-buffer) isn't enabled, then neither will any d3d application see it as enabled.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  3. #13
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    Yeah, at the moment Doom, this utility is near perfect. Glad to see it's such a small size too

  4. #14
    ????????????????????????? Doomulation's Avatar
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    Most of my apps are such small size
    I don't put in mega-bigga-crap stuff in them like other companies seem to do.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  5. #15
    EmuTalk Member Kahenraz's Avatar
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    This is me.
    -The Kahzmeister

  6. #16
    Emutalk Member sheik124's Avatar
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    kinda off topic, i was looking at the X800 Pro and X800 XT Ultimate benchmarks, and all i can say is, tag, eat nvidia's dirt, the 5950 Ultra creams the X800 Pro, near ties with the X800 XT Ultimate in OpenGL benchmarks, although ATI holds most of the ground in the DX9 benchmarks, nVidia shines in DX8. superiority in DX8 and OGL is enough to keep me from switching over.

  7. #17
    EmuTalk Member Reznor007's Avatar
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    Since no one has done any R300 stuff yet...
    Nothing can stop me now.

  8. #18
    EmuTalk Member Reznor007's Avatar
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    Quote Originally Posted by sheik124
    kinda off topic, i was looking at the X800 Pro and X800 XT Ultimate benchmarks, and all i can say is, tag, eat nvidia's dirt, the 5950 Ultra creams the X800 Pro, near ties with the X800 XT Ultimate in OpenGL benchmarks, although ATI holds most of the ground in the DX9 benchmarks, nVidia shines in DX8. superiority in DX8 and OGL is enough to keep me from switching over.
    Umm...which benchmarks are you looking at? This isn't golf man, higher scores are better

    Look at Toms Hardware review...Unreal Tournament 2004, 1600x1200 4xFSAA 8xAF:

    X800 XT-82.3
    X800 Pro-68.5
    6800 Ultra-64.1
    5950 Ultra-39.1
    9800 XT-38.2

    5950 Ultra creaming X800 pro? Yeah...
    Nothing can stop me now.

  9. #19
    Emutalk Member sheik124's Avatar
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    do you seriously think i trust tom's hardware? check out anandtech buddy

    http://www.anandtech.com/video/showdoc.html?i=2044&p=18

    http://www.anandtech.com/video/showdoc.html?i=2044&p=19

    and here we can see the 5950 Ultra brush past the X800 Pro
    http://www.anandtech.com/video/showdoc.html?i=2044&p=21

    and here is a real oddity, the 5950 Ultra comes out ON TOP, due to the different shader programs that are being run (not pixel shader, its shadow maps for NV3X)
    http://www.anandtech.com/video/showdoc.html?i=2044&p=13

  10. #20
    EmuTalk Member Reznor007's Avatar
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    Quote Originally Posted by sheik124
    do you seriously think i trust tom's hardware? check out anandtech buddy

    http://www.anandtech.com/video/showdoc.html?i=2044&p=18

    http://www.anandtech.com/video/showdoc.html?i=2044&p=19

    and here we can see the 5950 Ultra brush past the X800 Pro
    http://www.anandtech.com/video/showdoc.html?i=2044&p=21

    and here is a real oddity, the 5950 Ultra comes out ON TOP, due to the different shader programs that are being run (not pixel shader, its shadow maps for NV3X)
    http://www.anandtech.com/video/showdoc.html?i=2044&p=13

    Anandtech is just as bad as Tom...he was the one saying NV30 was going to crush R300 before they came out.

    But if you insist on using Anand...

    http://www.anandtech.com/video/showdoc.html?i=2044&p=17

    http://www.anandtech.com/video/showdoc.html?i=2044&p=11

    Both show ATI leading here. Oh yeah, you shouldn't count the nvidia 61.11 drivers in Far Cry...it doesn't even render properly. It skips fog effects, has graphical issues on the weapons, lighting/shaowing problems, and visible banding. Also, it is using 1.1 shaders instad of the 2.0 shaders the ATI cards use("The Way it's Meant to be Played" indeed ).

    As for why nvidia leads in any Quake3 engine based game, it's because it's the main game they have focused on optimizing since the TNT2.
    Nothing can stop me now.

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