Rice
Emulator Developer
Hello, All
Here is the source code.
You are welcomed to join the project, working together with me to improve it.
Important features:
- dynamic ucode detection and switching
- 2xSAI, smoothing, sharpening, 2x texture filtering
- texture clamp, mirror, wrap enlargement
- OpenGL 1.1 combiner
- OpenGL 1.2/1.3/1.4 extension combiner and render
- OpenGL Nvidia TNT extension combiner
- OpenGL Nvidia register combiner
- ATI OpenGL 1.3 extension combiner
- DirectX 8 combiner for all video cards (low end, mid, high end)
- N64 combiner mode compiler
- Full automatic combiner mode generation
- Nvidia TNT DirectX combiner
- Clipping, viewport, scissor for DirectX
- S2DEX/S2DEX2/Sprite2D
- Ucodes for GoldenEye, PerfectDark, Conker, DKR, JFG. Ucodes are well organzied
- The whole project is cleaned up and well organized
- Written in C++ OOP
- Full functional debugger
- Texture dumper (to BMP image file)
- Many other features.
Contant me if you have further questions or comments.
Rice
Here is the source code.
You are welcomed to join the project, working together with me to improve it.
Important features:
- dynamic ucode detection and switching
- 2xSAI, smoothing, sharpening, 2x texture filtering
- texture clamp, mirror, wrap enlargement
- OpenGL 1.1 combiner
- OpenGL 1.2/1.3/1.4 extension combiner and render
- OpenGL Nvidia TNT extension combiner
- OpenGL Nvidia register combiner
- ATI OpenGL 1.3 extension combiner
- DirectX 8 combiner for all video cards (low end, mid, high end)
- N64 combiner mode compiler
- Full automatic combiner mode generation
- Nvidia TNT DirectX combiner
- Clipping, viewport, scissor for DirectX
- S2DEX/S2DEX2/Sprite2D
- Ucodes for GoldenEye, PerfectDark, Conker, DKR, JFG. Ucodes are well organzied
- The whole project is cleaned up and well organized
- Written in C++ OOP
- Full functional debugger
- Texture dumper (to BMP image file)
- Many other features.
Contant me if you have further questions or comments.
Rice
Last edited: