Apparently, the default location of plugins for most N64 emulators is a directory named "Plugin" placed in the directory where the emulator is located - and since most emulators can use the same plugins, it's only natural, I think, that I want to keep all the plugins inside that single directory... why, then, do some emus have to use *another* directory by default? There's no problem when it's definable, but sometimes the emulator has a fixed, coded-in location where it looks. Some time ago, I added a certain emulator to my directory with N64 emulators. Of course, as I said, I keep all the plugins in a "Plugin" subdirectory there... but this emulator used the directory "Plugins", and had it hard-coded :\ I had to unpack it, change the string "plugins\" inside to "plugin\", and repack it... all that was mildly annoying. Can't the "Plugin" sub-dir be a universal, agreed-upon plugin location for all N64 emus using plugins?