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Mednafen 0.3.7 Source Released

Keith

The Show Must Go On!
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Category: <b>Multi System</b><br><br>A new source release of the multiple system emulator Mednafen has been released. Here is the changes for version 0.3.7.

<font style="font-size: 12px"><strong>•</strong></font> Modified the OpenGL code to use glTexSubImage2D() instead of glTexImage2D() every frame, resulting in a slight performance increase.
<font style="font-size: 12px"><strong>•</strong></font> Modified the OpenGL code to use smaller texture sizes with most PC Engine games(at least those that run at a width of 256 pixels; exceptions include Aoi Blink, R-Type 1 and 2, Yo Bros., and others).
<font style="font-size: 12px"><strong>•</strong></font> Lynx: Moved CMikie::Update() and C65C02::Update() into c65c02.cpp and mikie.cpp, respectively.
<font style="font-size: 12px"><strong>•</strong></font> Fixed pointer-to-integer type casting that was causing compiler errors under Ubuntu Linux AMD64.
<font style="font-size: 12px"><strong>•</strong></font> Modified a lot of code to work around/fix various compiler warnings.
<font style="font-size: 12px"><strong>•</strong></font> Fixed a few typos in the documentation.

Head on over to the official site for more information.

:: Mednafen Official Site
:: Mednafen 0.3.7
 

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