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Old November 19th, 2009, 19:02   #1
sixthgenie
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Mupen64 in C# on XNA
Hi All,
Just for fun, I've tried to squize Mupen into C# and got it working; albeit slowly. For graphics I've ported (attempted) LemD3D plugin to XNA. As I absolutely do not know what I'm doing results are not what could be expected. Problem probably that I've tried to use precompiled pixel shaders; and not doing correctly. If there is any interest to try to take this further by someone who knows XNA I might up up the sources somewhere. Anybody ?

/NeTI

Oh, here are some pretty pictures


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Old November 20th, 2009, 04:51   #2
smcd
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I'm not much a C# coder but awesome and I hope you up the source somewhere for archive sake if nothing else - maybe sourceforge or something? There's bound to be somebody somewhere interested
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Old November 20th, 2009, 09:56   #3
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i have notified a C# dev about this thread
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Old November 20th, 2009, 10:07   #4
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thank you squall for notify me

@ sixthgenie:
I´ve been porting some emulators to C# for quite a while now and i was thinking to port some N64 and use some techniques to see how far i could get. in any case i would like to help you out with the project.
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Old December 4th, 2009, 13:45   #5
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very nice aru, keep it up
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Old December 5th, 2009, 05:53   #6
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Quote:
Originally Posted by aru View Post
thank you squall for notify me

@ sixthgenie:
I´ve been porting some emulators to C# for quite a while now and i was thinking to port some N64 and use some techniques to see how far i could get. in any case i would like to help you out with the project.
Is that you @ruantec?

Anyways sounds nice, I wish you luck on your endeavors.
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Old December 25th, 2009, 22:23   #7
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I'm interested. Drop me a line.
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Old January 14th, 2010, 10:01   #8
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Very interesting
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