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    New audio plugin (libao) ?

    I've b een messing with the SDL audio plugin in order to make it less fail. Unfortunately, it's harder than it might seem. Here's why: The Nintendo 64 code builds chunks of audio, then sends the chunk out out to the hardware when finished (which then calls a function in the audio plugin) SDL...
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    RiceVideoLinux fog bug

    I've found a rather annoying bug in RiceVideoLinux - when polygons cross the near-Z clipping plane, they change to a solid white or gray color. However, the alpha information remains intact... after experimenting a bit I realized what could do it - the fog was being miscalculated for very close...

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