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    Hi, I ran into a problem while building a GB emulator and need some help...

    Hi I am building an emulator of the old GameBoy system. Now, while trying to run a game (Tetris - Rom only), I ran into a problem. There is a "call (FFB6H)" instruction in the code (in address 247H - part of the ROM).Now, in that called procedure (in address FFB6H), there is the value 0...
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    Another Old GB problem... :)

    Hi My problem is that even though the emulator I am building of the old GB system works, I can't seem to get the right numbers in the V-Ram (I have compared it with a working emulator's numbers) hence, the emu draws false graphics... If anyone knows how to solve it, please tell me... Thanks in...
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    Screen refresh question in old GB emulation...

    Hi I need help understanding when to refresh the screen in an emulator I am making of the oldest Game Boy... (my first emu) So far I understand it like this, please correct me if I am wrong: The screen refresh accures 59.7 times per second and lasts for 1.1mSec. It refreshes the screen by lines...
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    Open Source Question

    Hello all I have been thinking about creating a gb emulator, so I wanted to know where I can get an open source of a GB emulator written in VB. (I don't know that much about C,C++ but I have been working with VB for a few years...) Thank you all in advance

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