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    Sm64 retexturing

    Hi, I remade some textures of supermario 64 let me know if someone like. Someone know if PNG is a lossy or lossless format? edit1 : The screenshot fere are very compressed so don't pay attention to artifact. edit 2: can't remove old screeenshot and upload new one so see page 2 of this...
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    multitexturing

    I made a thread on this subject some month ago but here are some snapshot to show the difference between rice's and jabo's plug-ins. With rice 5.60 and all older versions, some layer seems to be missing and a repeated tile effect appear. What is it due to. Rice said that his plug-ins really...
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    conker multitexturing

    With jabo's video 1.5.1 conker seems to use multitexturing because when launched with rice 5.60 texture really don't look the same and the repeat of the drawed layer textures is noticable (with texture enhancement or without, I tried all video mode pixel shader, semi, fit your video...
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    hq2x

    I downloaded all hq filter in exe on hiend3d but I don't understand how it works, moving the test.tga or another image on the executable doesn't make anything.. What must I do ?
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    texture junctions

    With jabo's 151 I've got perfectly textures junctions, but with rice, interpolations seems to not be applied between different polygones that have the same texture, making visible separations (particulary for grass). I tried with and without "fine tex mapping" and with different type of texture...
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    A new versions

    I know there isn't a lot of people that have an Athlon64 with a radeon 9600 but for me the best emulator is pj64, and I just use rice's plug-in because of its 2x size texture option that completely change the visual quality of N64 games, so I would like to know if jabo always work on his...
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    texture junctions

    With jabo's 151 I've got perfectly textures junctions, but with rice, interpolations seems to not be applied between different polygones, making visible separations. I tried with and without "fine tex mapping" and with different type of texture processing (original n64 size, 2x, 2xSai, smooth...
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    list of bugs and suggestions

    First, I don't want to say rice and shibos are bad, just want to support! To load a save state from file (made with 1964 0.85) , I'm oblige to pause (presse F3) the game go into fullscreen and presse F3 again. when I save state to file with 1964 0.99 it's not able to load it (message: not...

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