This is a very specific situation, so listen carefully:
When I'm running Super Smash Bros. with Jabo's 3D8 1.6 Plugin, I get better textures and speed, shields are visible, Samus' and Fox's gun and Mario/Luigi's fireballs are visible, and the such. However, I get a weird effect whenever a character flies off the screen and the bubble showing your character comes up - mine is split into four SAME corners of the bubble, instead of four different ones that would make the bubble. And characters shadows do the same thing - they're just like the off-screen bubble. I have images if you want to see. The menu options are still black when highlighted too. Otherwise, the improvements are great and I'm loving Project 64!
Also, the back burners of the StarFox planes (StarFox 64) are still red. They're supposed to be blue, has this not been fixed yet or is it just my computer? Oh, and I'm glad that the crosshairs has been fixed! Yay!
I hope someone can let me know what the problem and how to fix it is, and here are my specs:
OS: Windows XP
RAM: 612 MB SDRAM
GFX Card: ATI Rage 128 (Not 128 MB, not 128 PRO, just the crappy old Rage 128. Sucks huh? Wanna donate a better one? Heheh)
CPU: Athlon AMD @ 900 MHz
Project 64 - Version 1.6
Dabo's 3D8 1.6 Plugin, settings defaulted
Runs 50-60 FPS StarFox and Super Smash Bros. constantly
I've tried Glide64 with eVoodoo, it's good - but I don't see an improvement over Dabo's plugin besides few frames increase
Clements has previously said that the offscreen notification has been fixed in this version, however for me it hasn't. It had been fine in the previous 1.5 plugin though. Any thoughts?
I'll check back tomorrow for any posts!
When I'm running Super Smash Bros. with Jabo's 3D8 1.6 Plugin, I get better textures and speed, shields are visible, Samus' and Fox's gun and Mario/Luigi's fireballs are visible, and the such. However, I get a weird effect whenever a character flies off the screen and the bubble showing your character comes up - mine is split into four SAME corners of the bubble, instead of four different ones that would make the bubble. And characters shadows do the same thing - they're just like the off-screen bubble. I have images if you want to see. The menu options are still black when highlighted too. Otherwise, the improvements are great and I'm loving Project 64!
Also, the back burners of the StarFox planes (StarFox 64) are still red. They're supposed to be blue, has this not been fixed yet or is it just my computer? Oh, and I'm glad that the crosshairs has been fixed! Yay!
I hope someone can let me know what the problem and how to fix it is, and here are my specs:
OS: Windows XP
RAM: 612 MB SDRAM
GFX Card: ATI Rage 128 (Not 128 MB, not 128 PRO, just the crappy old Rage 128. Sucks huh? Wanna donate a better one? Heheh)
CPU: Athlon AMD @ 900 MHz
Project 64 - Version 1.6
Dabo's 3D8 1.6 Plugin, settings defaulted
Runs 50-60 FPS StarFox and Super Smash Bros. constantly
I've tried Glide64 with eVoodoo, it's good - but I don't see an improvement over Dabo's plugin besides few frames increase
Clements has previously said that the offscreen notification has been fixed in this version, however for me it hasn't. It had been fine in the previous 1.5 plugin though. Any thoughts?
I'll check back tomorrow for any posts!