Recent content by KaioShin

  1. KaioShin

    Chip-8 Sprite System question

    Hi! I am working on a Chip-8 Emulator (like many before) in Delphi. I am not a complete n00b but also not a expert either. I have all Arithmetic/ Logic and Jump/condition opcodes working and are stuck at the sprites now. I just don't understand the whole sprite-system. DXYN Draws a Sprite at...
  2. KaioShin

    Serious DynaRec bug in Kirby64 Pal?

    I think i noticed a serious bug in the dynamic recompiling cpu core of 1996. The problem does no longer occur when i switch to Interpreter-Core. I tried it with various Plug-In combinations and none changes anythin about the prob. The prob is that when you start the actual game and walk up to...
  3. KaioShin

    OPen Source Emu in Delphi?

    Does anyone know an Open-Source Emulator writen in Delphi or a Plugin maybe? It doesn`t matter what system it emulates (as long it is sth. worth Emulating it). Almost all Emus I have seen so far are written in C++ but I hate its Syntax and would like to experiment with Delphi.
  4. KaioShin

    Settings for Resident Evil 2

    I am playing Resident Evil 2 on Project 64 with Jabos 1.5 Gfx-Plugin and it`s not as fast as I want it to. I want to play it on 1964 but I can`t get it to work. I am using 0.8.4 RC1 and tried every plugin I have including Rice`s unofficial Daedalus Plugin, but it won`t work. It is said that I...

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