I'm running XP/P4 3.6Ghz/X600/2GB RAM/EMU 1820M Audio interface/PJ 1.6.
I get terrible stuttering with "zimlars Audio Plugin" regardless of buffer size - actually buffer size only seems to dictate the length of gap between each individual stutter. No sound at all with either Jobo's Direct...
I'm using the latest version of PJ64 and Jobo's Direc3D8 plugin (1280x1024, FSAA 6X and AF 16X). I'm running a shitty ATI Radeon x600.
My problem is that the sprites in many game look HORRIBLE. Black out lines, segmented etc...
Can I do something to stop this or improve on it?
See pic for...