Happy new everybody, Last time I started a topic I had a very basic cel shader release. But thats not the case this time, now we're talking some real kick ass post processing shading with minimal texture corruption.
This a combination of the same technique I...
I Know this is the hi res texture thread but it seems this would best fit here.
Here you guys might like this. It's not in the greatest shape but It's a start. I concocted this shader when I was working on a bloom shader mod for Resident Evil 4. Its based off of Timeslips DLL for Oblivion. I...