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  • Azimer's Avatar
    August 15th, 2014, 03:14
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    It's possible it could affect it... the audio thread fighting for resources with the capture. Now the biggest question is... does this happen with...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 11th, 2014, 20:10
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    I noticed one area where the audio paused for a moment and that was saving my game but it seemed like emulation as a whole paused for me for a brief...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 11th, 2014, 04:35
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    With Xaudio in 2.1 ? What game and how many VI/s? Are both rom specific audio settings disabled? Thanks! For future discussions, I am really...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 7th, 2014, 06:39
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    DSound is flawed in my plugin and needs a rewrite. I left it in because it uses a "streaming" mechanic that reads data from RDRAM on demand rather...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 7th, 2014, 06:32
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    Zapfy, What OS are you using (32bit or 64bit), what sound (is it onboard?), are you using xaudio2 or directsound? I think those might give me...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 7th, 2014, 04:16
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    PJ 1.4 Audio Fix Edition. It's over 10 years ago when I made a proof of concept for fixing audio timing for N64 emulation. ...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 7th, 2014, 03:57
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    AziAudio WIP 4 released. I hope this fixes the instability issues. This might break 1964 or Mupen64. I tried it on Project64 1.4 AFE, 1.6 and 2.1...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 6th, 2014, 03:49
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    Saving will be implemented soon as will a method to adjust the buffer caching. Please disregard RSP/HLE checkboxes if you are happy using the...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 2nd, 2014, 00:52
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    Significantly! It will take me a bit to test and determine if there are any regressions using your work. If not, I think I will ditch what I've...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 1st, 2014, 22:18
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    It is certainly my intention to go back and fix up my HLE code. It served as a nice base 10 years ago but it should really be fixed then optimized. ...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    August 1st, 2014, 03:37
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    Thank Bobby. I only spent an hour making it fit into the plugin without having to modify m64p hle source (makes it easier to apply fixes should I...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    July 31st, 2014, 17:57
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    Bobby's (unmodified) code is handling TWINE voices fine. The lady that says there is a box waiting for you sounds crystal clear using WIP 2 and PJ64...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    July 31st, 2014, 15:33
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    WIP 2 is coming in the next couple days. I added Bobby's code successfully but I am still getting a nasty dll_unloaded APPCRASH error. I think it's...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    July 30th, 2014, 02:44
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    I did start working on MusyX and it should be in the final v0.70 release. Hopefully by the end of the year but it all depends on how much time I get...
    43 replies | 7004 view(s)
  • Clements's Avatar
    July 29th, 2014, 13:16
    I believe some of the code was to help people with Geforce 2 and Geforce 4 MX cards back in the day, as Rice tried to make his plugin as compatible...
    26 replies | 2234 view(s)
  • Azimer's Avatar
    July 29th, 2014, 01:08
    Azimer replied to a thread Audio v0.70 WIP 4 Feedback in Apollo
    Thanks for the feedback. I looked into your one concern about the HLE taking more CPU. This doesn't seem likely so after further investigation I...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    July 28th, 2014, 22:33
    This is a preview of what I am working on for v0.70. I am happy for the most part with the way the audio code works today. I recommend using the...
    43 replies | 7004 view(s)
  • Azimer's Avatar
    July 28th, 2014, 20:56
    I am of the opinion that I will take what I like and leave the rest.
    17 replies | 1558 view(s)
  • Azimer's Avatar
    July 28th, 2014, 19:05
    Azimer replied to a thread Audio v0.60 Feedback in Apollo
    The only downside is if you unlock the speed limiter while this option is selected, it will limit the speed because of all the audio coming in for...
    53 replies | 22535 view(s)
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  1. no i am not B455HUNT3R
  2. View Conversation
    Just out of curiousity,

    Are you really not coming back to pj64?
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