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Forum: Programming

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  1.   Sticky Threads  

  2. Sticky Thread Sticky: Gameboy Advance

    Started by Flerovium, July 27th, 2014 11:28
    2 Pages
    1 2
    • Replies: 15
    • Views: 5,661
    October 13th, 2014, 19:27 Go to last post
  3. Sticky Thread Sticky: Chip 8

    Started by sammyboy, April 13th, 2004 23:05
    99 Pages
    1 2 3 4 5 ... 99
    • Replies: 980
    • Views: 267,808
    October 11th, 2014, 00:28 Go to last post
  4. Sticky Thread Sticky: Nes

    Started by BGNG, January 21st, 2005 17:51
    25 Pages
    1 2 3 4 5 ... 25
    • Replies: 240
    • Views: 58,589
    September 8th, 2014, 22:37 Go to last post
  5. Sticky Thread Sticky: Game Boy

    Started by -//zAe\\-, May 23rd, 2004 18:31
    125 Pages
    1 2 3 4 5 ... 125
    • Replies: 1,242
    • Views: 318,697
    September 6th, 2014, 06:33 Go to last post
  6. Sticky Thread Sticky: Sega Master System

    Started by albertwesker, September 30th, 2005 14:21
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 62
    • Views: 24,757
    November 2nd, 2013, 02:43 Go to last post
  7. Sticky Thread Sticky: Space Invaders

    Started by hap, October 12th, 2006 16:57
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 66
    • Views: 36,892
    September 17th, 2013, 19:08 Go to last post
  8. Sticky Thread Sticky: The "I want to Code an Emulator" Suggestion thread

    Started by Cyberman, June 29th, 2008 04:27
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 14,073
    June 30th, 2013, 02:41 Go to last post
  9. Sticky Thread Sticky: Free Programing Resources on the internet

    Started by Cyberman, November 16th, 2006 21:20
    2 Pages
    1 2
    • Replies: 10
    • Views: 9,305
    March 26th, 2012, 14:51 Go to last post
  10. Sticky Thread Sticky: Programming Humor Thread

    Started by Cyberman, August 31st, 2007 02:30
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 11,336
    October 1st, 2009, 05:11 Go to last post
  11. Sticky Thread Sticky: PC-Engine

    Started by Exophase, October 10th, 2007 07:38
    14 Pages
    1 2 3 4 5 ... 14
    • Replies: 133
    • Views: 38,774
    August 4th, 2009, 20:17 Go to last post
  12. Sticky Thread Sticky: Before you start a thread here please read. (Noobs)

    Started by Cyberman, December 2nd, 2006 22:14
    • Replies: 0
    • Views: 4,332
    December 2nd, 2006, 22:14 Go to last post
  13.   Normal Threads  

  1. Question Chip8 debugger: how to handle timers

    Started by jesper, September 25th, 2014 19:45
    chip8, debugger, timer
    • Replies: 1
    • Views: 354
    October 16th, 2014, 15:32 Go to last post
  2. Windows High-Level Abstraction Under the CRT

    Started by Iconoclast, October 5th, 2014 20:05
    • Replies: 0
    • Views: 177
    October 5th, 2014, 20:05 Go to last post
  3. Falling in love with C++11

    Started by Hacktarux, July 2nd, 2014 09:54
    2 Pages
    1 2
    • Replies: 17
    • Views: 1,875
    August 10th, 2014, 03:23 Go to last post
  4. RELEASE: F-Zero X Expansion Kit Patch

    Started by BGNG, July 16th, 2005 03:44
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 22,777
    February 17th, 2014, 22:18 Go to last post
  5. Possible fun emulation of ...

    Started by Cyberman, January 29th, 2014 00:41
    • Replies: 0
    • Views: 1,186
    January 29th, 2014, 00:41 Go to last post
  6. Getting Game Boy Sound Emulation Right

    Started by Sergio89, October 9th, 2013 21:42
    • Replies: 6
    • Views: 2,317
    November 20th, 2013, 19:46 Go to last post
  7. N64 Glide 64 Final Perfect Dark Light Coronas

    Started by SubDrag, October 9th, 2013 21:46
    glide 64
    • Replies: 2
    • Views: 1,177
    October 10th, 2013, 03:55 Go to last post
    • Replies: 4
    • Views: 2,204
    September 20th, 2013, 08:44 Go to last post
  8. Suche: Super Mario Kart 64 Extraktor

    Started by MeagerToots, August 24th, 2013 21:55
    • Replies: 6
    • Views: 1,488
    August 26th, 2013, 01:59 Go to last post
  9. The N64 Programming Manual

    Started by Tarek701, November 23rd, 2012 19:13
    • Replies: 1
    • Views: 1,547
    June 4th, 2013, 22:32 Go to last post
  10. Reference for 8 byte sub header used in CDROM-XA?

    Started by Cyberman, March 10th, 2013 04:16
    • Replies: 2
    • Views: 2,157
    April 6th, 2013, 00:22 Go to last post
    • Replies: 5
    • Views: 1,819
    December 8th, 2012, 13:11 Go to last post
  11. How to access coding in N64 roms?

    Started by Silversea, November 19th, 2012 18:14
    • Replies: 3
    • Views: 1,969
    November 21st, 2012, 23:53 Go to last post
  12. Lightbulb Question about SBC z80 opcode

    Started by roig, October 29th, 2012 19:27
    • Replies: 5
    • Views: 2,057
    November 10th, 2012, 15:02 Go to last post
  13. Problems with my CHIP8 emulator

    Started by Sylan, August 14th, 2012 07:54
    • Replies: 8
    • Views: 5,019
    August 18th, 2012, 01:00 Go to last post
  14. An interesting article on Programming (short)

    Started by Cyberman, August 13th, 2012 23:31
    • Replies: 1
    • Views: 1,429
    August 14th, 2012, 07:40 Go to last post
  15. Halide for parallelism (or emulation in this case)

    Started by Cyberman, August 10th, 2012 13:05
    • Replies: 0
    • Views: 1,647
    August 10th, 2012, 13:05 Go to last post
  16. Tux Emulating ARM under ARM (link) interesting blog

    Started by Cyberman, October 10th, 2011 17:34
    • Replies: 7
    • Views: 3,799
    July 17th, 2012, 21:40 Go to last post
  17. Unhappy ARM7TDMI Opcodes?

    Started by HAT39, June 15th, 2012 14:49
    • Replies: 5
    • Views: 2,898
    June 22nd, 2012, 18:13 Go to last post
  18. GB sound emulation w/pascal

    Started by phedon, June 21st, 2012 18:57
    pascal, sound, synthesis
    • Replies: 2
    • Views: 2,023
    June 22nd, 2012, 04:14 Go to last post

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