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Forum: Emulator Programming

Need help with programming an emulator? Curious about how an emulator works? Get help here!

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Game Boy

    Started by -//zAe\\-, May 23rd, 2004 18:31
    130 Pages
    1 2 3 4 5 ... 130
    • Replies: 1,292
    • Views: 397,939
    March 10th, 2016, 20:18 Go to last post
  3. Sticky Thread Sticky: Gameboy Advance

    Started by Flerovium, July 27th, 2014 11:28
    12 Pages
    1 2 3 4 5 ... 12
    • Replies: 113
    • Views: 29,926
    February 8th, 2016, 22:48 Go to last post
  4. Sticky Thread Sticky: Chip 8

    Started by sammyboy, April 13th, 2004 23:05
    103 Pages
    1 2 3 4 5 ... 103
    • Replies: 1,024
    • Views: 338,565
    November 14th, 2015, 02:55 Go to last post
  5. Sticky Thread Sticky: Space Invaders

    Started by hap, October 12th, 2006 16:57
    9 Pages
    1 2 3 4 5 ... 9
    • Replies: 82
    • Views: 54,590
    May 14th, 2015, 06:36 Go to last post
  6. Cool Sticky Thread Sticky: GameObj - Unity3D GB Emulator!

    Started by GameObj, April 26th, 2015 01:30
    gameobj
    • Replies: 4
    • Views: 5,458
    April 27th, 2015, 20:12 Go to last post
  7. Sticky Thread Sticky: Programming Humor Thread

    Started by Cyberman, August 31st, 2007 02:30
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 15,839
    April 6th, 2015, 13:27 Go to last post
  8. Sticky Thread Sticky: Nes

    Started by BGNG, January 21st, 2005 17:51
    25 Pages
    1 2 3 4 5 ... 25
    • Replies: 242
    • Views: 73,516
    March 29th, 2015, 11:30 Go to last post
  9. Sticky Thread Sticky: Sega Master System

    Started by albertwesker, September 30th, 2005 14:21
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 62
    • Views: 30,804
    November 2nd, 2013, 02:43 Go to last post
  10. Sticky Thread Sticky: The "I want to Code an Emulator" Suggestion thread

    Started by Cyberman, June 29th, 2008 04:27
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 18,119
    June 30th, 2013, 02:41 Go to last post
  11. Sticky Thread Sticky: Free Programing Resources on the internet

    Started by Cyberman, November 16th, 2006 21:20
    2 Pages
    1 2
    • Replies: 10
    • Views: 11,608
    March 26th, 2012, 14:51 Go to last post
  12. Sticky Thread Sticky: PC-Engine

    Started by Exophase, October 10th, 2007 07:38
    14 Pages
    1 2 3 4 5 ... 14
    • Replies: 133
    • Views: 48,202
    August 4th, 2009, 20:17 Go to last post
  13. Sticky Thread Sticky: Before you start a thread here please read. (Noobs)

    Started by Cyberman, December 2nd, 2006 22:14
    • Replies: 0
    • Views: 5,110
    December 2nd, 2006, 22:14 Go to last post
  14.   Normal Threads  

  1. Introduction to Dynamic Recompilation in Emulation

    Started by marco9999, March 11th, 2016 14:57
    • Replies: 0
    • Views: 990
    March 11th, 2016, 14:57 Go to last post
  2. PSX PSX texture palettes (Fix)

    Started by Giro, January 1st, 2016 18:16
    palette, psx, silent hill, textures
    • Replies: 4
    • Views: 1,055
    January 17th, 2016, 13:54 Go to last post
  3. Help finding GB emulators programming tutorials.

    Started by dubiousAlpaca, November 27th, 2015 19:38
    • Replies: 4
    • Views: 1,537
    December 20th, 2015, 23:34 Go to last post
  4. Instruction set design for a virtual 16-bit computer

    Started by lincore, October 30th, 2015 13:33
    • Replies: 0
    • Views: 705
    October 30th, 2015, 13:33 Go to last post
  5. Adding "play as girl" option to Pokémon RBY

    Started by Fotomac, October 23rd, 2015 12:49
    • Replies: 3
    • Views: 1,228
    October 25th, 2015, 02:58 Go to last post
  6. DCS2 Sound Emulation

    Started by Dropshot, May 23rd, 2015 15:35
    • Replies: 0
    • Views: 2,371
    May 23rd, 2015, 15:35 Go to last post
  7. Pac-Man

    Started by shutterbug2000, January 13th, 2015 21:51
    • Replies: 1
    • Views: 1,580
    March 31st, 2015, 06:50 Go to last post
  8. PSX [Help] Ripping and re-inserting sprites in Mega Man X5

    Started by Tetraspore, January 13th, 2015 21:32
    help, modding, spriting
    • Replies: 0
    • Views: 1,000
    January 13th, 2015, 21:32 Go to last post
  9. Question Chip8 debugger: how to handle timers

    Started by jesper, September 25th, 2014 19:45
    chip8, debugger, timer
    • Replies: 3
    • Views: 1,925
    December 28th, 2014, 21:57 Go to last post
  10. Threaded interpretation vs Dynamic Binary Translation

    Started by Disonance, October 25th, 2014 12:51
    • Replies: 9
    • Views: 3,089
    October 27th, 2014, 19:14 Go to last post
  11. Windows High-Level Abstraction Under the CRT

    Started by Iconoclast, October 5th, 2014 20:05
    • Replies: 0
    • Views: 846
    October 5th, 2014, 20:05 Go to last post
  12. Falling in love with C++11

    Started by Hacktarux, July 2nd, 2014 09:54
    2 Pages
    1 2
    • Replies: 17
    • Views: 4,439
    August 10th, 2014, 03:23 Go to last post
  13. RELEASE: F-Zero X Expansion Kit Patch

    Started by BGNG, July 16th, 2005 03:44
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 29,713
    February 17th, 2014, 22:18 Go to last post
  14. Possible fun emulation of ...

    Started by Cyberman, January 29th, 2014 00:41
    • Replies: 0
    • Views: 2,270
    January 29th, 2014, 00:41 Go to last post
  15. Getting Game Boy Sound Emulation Right

    Started by Sergio89, October 9th, 2013 21:42
    • Replies: 6
    • Views: 4,604
    November 20th, 2013, 19:46 Go to last post
  16. N64 Glide 64 Final Perfect Dark Light Coronas

    Started by SubDrag, October 9th, 2013 21:46
    glide 64
    • Replies: 2
    • Views: 2,375
    October 10th, 2013, 03:55 Go to last post
    • Replies: 4
    • Views: 3,441
    September 20th, 2013, 08:44 Go to last post
  17. Suche: Super Mario Kart 64 Extraktor

    Started by MeagerToots, August 24th, 2013 21:55
    • Replies: 6
    • Views: 2,534
    August 26th, 2013, 01:59 Go to last post
  18. The N64 Programming Manual

    Started by Tarek701, November 23rd, 2012 19:13
    • Replies: 1
    • Views: 2,447
    June 4th, 2013, 22:32 Go to last post
  19. Reference for 8 byte sub header used in CDROM-XA?

    Started by Cyberman, March 10th, 2013 04:16
    • Replies: 2
    • Views: 3,570
    April 6th, 2013, 00:22 Go to last post

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