I dunno, haven't tried. I guess it will. Call me a purist however, I'd really like to have a native FreeBSD binary...
And yes I tried to port the sources, but I got lost in the windows.h defines. There are too many of them Windows specific, HWND handles etc. being especially hard to port. Like I said, I'm a Windows/GL noob, but I do know C.
Anyway, it's ok if you want to wait with releasing your stuff -- you did the work, and it's already most appreciated by many linux users (or aren't you the one who ported the current graphics plugin version?).
--Fritti