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overscan

Djakisback

New member
Hi,
I wondered (but I think authors may have ever thought about it...) if it's possible to change origin (maybe negative origin) to fix this overscan problem?

I also would like to know if it's possible to add a command for enable/disable internal geometry by game in the RDB ?

So if someone could help me it could be cool...


ps: very great work you've done, thanks very much...
 

Doomulation

?????????????????????????
For the geometry thingie...there was such a command for 1.4, although i don't know what it was. In 1.5, there tranformations are always internal unless disabled in the advanced options.
 

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