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Rimmer
November 6th, 2002, 16:04
I have recently downloaded and tested 1964 (0.8.4) for the first time, and I am impressed. It runs every game I have but faster than PJ64 (I think I have full speed in all games). But the sound is always bad/choppy. Iīve tried Azimers Audio 0.30 Old Driver, 0.30 Rev 2.2 and Basic audio plugin (wich doesnīt work at all). What should I do?

I run all games in counter factor 1 since every other setting causes the game to run too fast or frame skip. Iīve tried checking/unchecking these whitout solving the problem:
Enable audio fix
Stop sound when paused
Sync game to audio
Use v0.21 style audio

All my roms are US NTSC

I use these plugins :
Jabo's Direct3D6 1.5
N-Rage`s Direct-Input8 V2 1.80a

My system spec:
AMD XP1700+
256MB DDR 266MHz
Radeon9000 64MB DDR
ASUS A7S333 with 6-channel C-Media audio
WD 80GB 7200rpm
Windows XP PRO

petronius79
November 7th, 2002, 01:57
in order for basic audio plug-in to work you need to have the rsp plug-in enabled in the plug-ins settings. Also copy RSp.dll from Project64 to the plugin folder of 1964

Natus
November 7th, 2002, 02:37
you may also want to try Azimer's 0.40 beta2 audio plugin :)

Rimmer
November 7th, 2002, 09:59
in order for basic audio plug-in to work you need to have the rsp plug-in enabled in the plug-ins settings. Also copy RSp.dll from Project64 to the plugin folder of 1964

I got that plugin to work now, it was a little better (static sounds instead of repeating sounds). But the framerate is too low with counter factor 1, isnīt there any way to limit the framerate on this emulator when using counterfactor 2 (video speed sync and sync gameplay to audio does not work)?

Azimer's Audio v0.40 Beta wasnīt any better than the earlier versions in my case.