View Full Version : Zelda MM
cjneo
June 6th, 2002, 16:22
i'm new here...
1st.
i would like to ask about the optimum plugins(graphics, audio, etc..) for playing Zelda MM.
2nd i would also like to noe the best plugins that my com can support.
my com specs are
PIII 450MHz
16bit Sound BLaster Live! Value
16mb Voodoo banshee
Thanz
Tk64
June 6th, 2002, 22:09
Short answer: your CPU and vid card are waaay under spec.
Long answer: try 1964. Try Glide64 for video, either Jabo's or Azimer's audio, and NRage's input plugin.
I doubt any emulator capable of running MM will run well on that computer though.
Lillymon
June 7th, 2002, 20:31
I doubt he'll get full speed in any N64 games. I've got a very similar machine but with a 32MB GeForce2 MX and it struggles to keep full speed in Super Mario 64.
That said, Banjo-Kazooie is fairly playable with nothing else running and a Counter Factor of three...
Doomulation
June 7th, 2002, 23:55
You should at least have a Voodoo2, since Banshee and voodoo 1 works not too well on glide.
Dave2001
June 8th, 2002, 04:06
Zelda: MM will be playable in the next version of Glide64. Voodoo banshee doesn't look terribly bad (esp. with new version), but of course it won't look as good as a glide card with 2 TMUs.
cjneo
June 8th, 2002, 14:44
thanz for the help man....
but about my emulation speed....i don't think its too slow....so so..
i played Mario 64 last time using UltraHLE, and it doesnt lag...
Encirp
June 9th, 2002, 08:17
maybe ill try that game
Doomulation
June 10th, 2002, 04:17
Don't compare uHLE and pj. Pj is WAAAAAAAAY slower than uHLE and will stay so, because it is quite fast in overall. 1964 is just very fast for such a compitable emulator.
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