There's a target in Zelda OoT that's impossible to hit using the keyboard controls; no matter how quickly I tap a directional button, it moves in one discrete "chunk" too large for precision aiming. Using the mouse instead works great for aiming but is impossibly awkward for everything else, so I wonder if there's a way to enable both keyboard and mouse input (or, alternately, make the keyboard D-button input more fine-grained)?