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Music/SFX replacement with emulator hack (Mario 64)

messiaen

New member
Hi,

Some months ago I did a quick (and cheap) proof-of-concept SFX/Music replacement for Mario 64. It simple traps some sound/music related functions and instead plays up .wav or .mid files instead on some selected sounds/sequences.


Even with a much more complex approach, there would be a lot of trouble mixing in-game sounds with external sounds, but still it's a try :p.
 

MasterPhW

Master of the Emulation Flame
Nice one. Tried to implement it in 1964 aswell? The codebase is much newer and could probably work aswell.
 

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