super_gamer
New member
Okay, so I've been on the main page getting help via game, I have downloaded the most recent nrage input8 v 2.21.
This is what I have been reading.
1. Using an Adaptoid, a Transfer Pak, the real Gameboy cartridge and the Adaptoid plugin
2. using a 3rd party input plugin that supports import from Gameboy saves for this game.
Please consult plugins documentation for more info.
From my understanding NRage acts as the transfer pack from gameboy emu to project 64.
What I don't understand is that, what extension does the gameboy files need to be saved as so nrage can recognise them. Even with reading other included instructions with the nrage update, I have no idea if this MSVCR80.dl is a plugin needed to be downloaded or if its something that its meant to come with the latest with .NET 2.0.
Is there a step by step guide so I can get this right please.
Thank you
This is what I have been reading.
1. Using an Adaptoid, a Transfer Pak, the real Gameboy cartridge and the Adaptoid plugin
2. using a 3rd party input plugin that supports import from Gameboy saves for this game.
Please consult plugins documentation for more info.
From my understanding NRage acts as the transfer pack from gameboy emu to project 64.
What I don't understand is that, what extension does the gameboy files need to be saved as so nrage can recognise them. Even with reading other included instructions with the nrage update, I have no idea if this MSVCR80.dl is a plugin needed to be downloaded or if its something that its meant to come with the latest with .NET 2.0.
Is there a step by step guide so I can get this right please.
Thank you