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Back-Face Culling And 3D Ripper DX

dotsona

New member
Hey Guys,

I have been working on ripping models from Shenmue over at the shenmuedojo forums, so far I have had success ripping from Shenmue 2 (the models do come in scaled oddly, but I can easily fix them with some edits in 3dsmax, here is an example of a model I extracted.

http://i37.tinypic.com/f19saf.jpg

Ripping from Shenmue 2 is fine, but ripping from Shenmue 1 is a problem, mainly due to it's backface culling feature. When I attempt to extract a model the only part that is visible is the front section.(The part that I am facing) (I am using 3d ripper dx to extract the models). My question to you is, is there a way to force off back-face culling and if so, how would I go about doing so, or is there any resources you can point me to.

Thanks,
Andrew
 

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