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Can't get sound to work

s-tone

New member
Unless I set the audio plugin to none, running a game freezes up with this error:

Code:
[JttL's SDL Audio plugin] version 1.5 initalizing.
[JttL's SDL Audio plugin] Initializing SDL audio subsystem...
Signal number 17 in core thread caught:
	errno = 0 (Success)

Someone know what this is and if there is a workaround?
 
OP
S

s-tone

New member
Yes I do and there was never any missing lib error. That's the whole error, everything else seems normal.
 

Tillmann

Whatever
Yes I do and there was never any missing lib error. That's the whole error, everything else seems normal.

I need to know something in order to help you..
1. Distribution
2. Sdl version
3. Have you compiled Mupen from sources, or installed with their binaries or 3rdparty binaries maybe?
4. Are you using a x86 or x86_64?

PS: If you are using ubuntu jaunty, it would be better if you compile mupen...
 
OP
S

s-tone

New member
Thanks but I figured it out. I'm on Fedora 10, I uninstall pulseaudio because my sound card is better with pure alsa. That was the problem, mupen doesn't fall back to alsa when it doesn't find pulse like other sdl applications I've seen. Must export SDL_AUDIODRIVER=alsa to run mupen, then it works fine.
 

Pyromanik

New member
The sound plugins don't have any device selection in them, it just simply applies for a sound device through SDL.

An application that falls back to alsa means that it supports alsa also, it's not something inherent in SDL.
 

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